I am mexican, I have experience drawing and working with textures and sound edition. I like draw some anthro animals, different cartoon characters and fanarts. From the videogames I learned how to edit skins and textures and edit sounds.

Report RSS More W.I.P. textures for Empire Earth

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Hi people, I am working with new textures, I will post soon the pikeman, Achilles and maybe the knight.

Well, there is some screenshots what I did in the last days:

For pikeman a teutonic... "halbbruder".

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Incan chinchaysuyu.

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For bronze cavalry I did another textures, one inspired in Age of Empires 1 intro:

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And teutonic knight:

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For Achilles I did many skins from different times and civilizations, the unit is very confuse for edit, so I did the best as I can... so I will show my works, if I haven´t more ideas for this unit I will post this pack:

As greek-seleucid soldier:

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Asyrian (should work for babylone, israel or something similar)

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As mycenaean warrior (I feel the EE staff inspired in this time for create that unit)

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Bizantine:

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Aztec:

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Barbarian (I used the shield for germanian but the clothes are more like celts, so maybe can work as a warlord for any barbarian civilization)

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Medieval soldier carrying a pavise shield, so can be a general or something like.

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A dude with golden scale armor.

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Now, for archers (simple an composite, since are the same model) I am starting with some primitive units (are more easy), example:

Roman

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Tlaxcaltec (there were enemies of the aztecs, they supported the spaniards for their conquests... for a while)

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Egyptian

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For longbows for now I have some odd ideas, however I have a lot of stuff from other units maybe I can share, like egyptians or even medieval, but sometimes I have ideas in mind for the future, mongols are in my "wishlist", so I started with this unit (maybe I will work with the simple bow unit too), so for now a heavy mongol archer:

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And asyrian
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For spearman, well, primitive units, so I decided use some of my other skins:

Egyptian:

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Zulu:

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And mayan:

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For chinese warrior... I am lack of ideas, the unit paint all body is... well, should work better for medieval units, not for chinese. So I did a shaolin warrior, I think this and the other I posted will be all and I will post:

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For crossbow the problem is the helmet, is spaniard, so I am very limited with what kind of unit I can do for it. I can make alpha for erase it but the head looks empty, so if I cannot edit with alpha the helmet or something like then I finished the unit. For now I used my skins of the other spaniard units for this one:

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FOr experiment other units and erase the helmet I did a convertion of one of my other units but I couldn´t erase the helmet... well yes I did it but looks ugly the head, shame. So for now looks like this:

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I´ll start editing the priests too, I did an experiment using some textures from M2TW as a test, the result on the "imperial priest" is this:

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Maybe for this unit will work better a monk or something like, I will require more time for investigate the different clothes the catholic church used for those years, and will be catholic because the animation of the unit crosses himself, I´d liked convert him in a orthodox or muslim but will looks strange somebody from other religion act like a catholic.

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For primitive units... slingers, I decided do something for Israel, consider live of the sheeps, in primitive conditions I decided experiment, maybe this guy I will put for spearman or archer:

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For heroes, Alexander the Great I did something I loved, however I had problems with the flag, so I put random icons, maybe Alexander used a flag? I don´t know, so for now I did this:

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For black prince I have many ideas, between those I want a mongol heavy cavalry, so for now I did an experiment with the teutonic order, behold a ritterbruder... well, is a try. =P

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For napoleonic eras I need more time for investigate uniforms and nations, for now I started with Mexico for mexican war or something like, for elite guard and dragoon I did a mexican grenadier. NOTE: Mexico used for those years french uniforms and tactics, that is the point why looks so french... ironic after some years need to fight in Puebla...

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For space times... well I am lack of ideas for futuristic, so I am focusing in old times, so for now those carbon crystals I decided inspired on the Naica´s giant crystals (is real, search about it), so the result is this:

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Now, some people ask me about my water texture when I will post it, well I am not sure, because I am not sure about the texture, looks cool but I will show my problem:

This is how looks with white texture, no problem, the reflects looks beautiful.

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However, in random games sometimes appear mountain textures on the water and this happen, can you see it? nope, looks dumb on the vanilla texture:

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However in black textures looks better:

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And this is how looks in far distances, almost dissappear on vanilla stony textures:

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But close up you can see the reflects.

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My conclusion is, I can share it but I cannot guarantee will looks good or appear on the vanilla texture, I want to publish it with all my textures for ground but I haven´t time for find for mountains, that texture screw my water, the ships looks like are floating. So I don´t know what to do, if you want I will post like this or wait until I have an idea what to do, any suggestions? I am in a desesperate situation with my water. :(

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Metaltooth
Metaltooth - - 2,664 comments

This is quite impressive!

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