This member has provided no bio about themself...
Perfect storyline, perfect atmosphere of the Victorian era and brilliant music. The Chinese Room did their best in that. But despite the wonderful scenes gameplay itself is rather flat. The monsters are predictable and after the first encounter are not scary at all. Even the chase and death, thrilling in the first Amnesia, became routine. There is even a strange glitch, perhaps only on linux, when monster attacks you collisions are not working and you could stuck into a wall or some machinery.
I enjoyed the game. It is a beautiful mix of perfectly made scenes, music and narration.
Pity developers decided to cut off some material due to moral constraints. I wonder will the game be even better if they left everything as planned.
Cool game, perhaps a little too jerky.