Before joining the gaming industry I was a freelancer artist involve in illustration and graphic design since the age of 17 years old. Both position left a great impression on me to focus my artistic skills for visual communication and problem solving to help sell a client's product. Afterward, I got into video games as the next challenge not only for playing, but to compliment my artistic talent to the industry as concept artist. Working with a couple of indie gaming projects that I was responsible for UI, storyboard, logo, character and environment design. The experience pushes me to take a more lead and activate role as a game designer to create proper structure of game play and mechanics, lead art, story line, scenarios and level design.

Report RSS Still Working Out The Bugs

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We're back and sorry for the lack of news and update. Whatever it take we will scrape up as much news and update all I can at least once or twice a week on the project. We do have some major update on the game to which we have made a few adjustments of the fonts and background within the main menu selection rooms. We added a new prop like the fire asteroids and along with the update texture of the asteroids to be more realistic.main menu fixed

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