Before joining the gaming industry I was a freelancer artist involve in illustration and graphic design since the age of 17 years old. Both position left a great impression on me to focus my artistic skills for visual communication and problem solving to help sell a client's product. Afterward, I got into video games as the next challenge not only for playing, but to compliment my artistic talent to the industry as concept artist. Working with a couple of indie gaming projects that I was responsible for UI, storyboard, logo, character and environment design. The experience pushes me to take a more lead and activate role as a game designer to create proper structure of game play and mechanics, lead art, story line, scenarios and level design.

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For this week has been a challenge ever since we added the area for the asteroid belt. There was a few bugs to work out mostly movement for the player and adjusting the moving asteroids to start off small and then enlarge when moving forward. At the end, we got a feeling that the scene will cause a delay of the game to be released. But we will not give up and confidence that the game will be bug free to be published real soon. Until then look out for future news and update. running

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