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Comment History  (0 - 30 of 128)
armanguy
armanguy - - 128 comments @ FPS Terminator

Hey the work you have done is excellent, my only critique is that you should make your own IP instead of using the terminator IP due to many reasons containing to legality of unlawfully using the terminator IP and the lack of originality that is present in today's modding scene.

Have some creativity make your own story!If you need help regarding this issue or need help in any other facet contact me at armanseuphoria@hotmail.com and my site can be seen here www.aelevel.net

Good luck.

Arman

Good karma0 votes
armanguy
armanguy - - 128 comments @ Effective use of ModDB

Great guide for modders! hope to see more articles like these in the future :)

Good karma+3 votes
armanguy
armanguy - - 128 comments @ Low-poly rhino WIP

Massbot did an awesome job on the model so far, wait until his done :P

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Sanctum Skye Wallpaper

is this the new design of the character?

Good karma+3 votes
armanguy
armanguy - - 128 comments @ Sanctum

awesome work cant wait to play!

Good karma+2 votes
armanguy
armanguy - - 128 comments @ The Ball - Teotl - Released

cant wait to grab this once home!

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Cliffs update

me too ;P

Good karma+1 vote
armanguy
armanguy - - 128 comments @ CURSE

i dont know why you guys are complaining? this is almost a 1 man mod! your lucky it will get released!

keep up the good work man your mod looks awesome!

Good karma0 votes
armanguy
armanguy - - 128 comments @ Dev Update 4 - Cliffs

glad you like it although I'm making a fourth pass playing with some ideas, want it to be 100% perfect not rushing anything.

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Dev Update 4 - Cliffs

All of the above art is work in progress also click on the images to expand :)

Good karma+1 vote
armanguy
armanguy - - 128 comments @ COVER

thanks for all the entries guys, ive picked my winner and will anounce him in the next media update wich wont be to far off :)

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Art style concept

youd be surprised what the unreal engine is capable of.

Good karma+1 vote
armanguy
armanguy - - 128 comments @ COVER

In the comments of the news post :)

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Combat Shotgun

It a high-powered force blaster, but its basically a shotgun :P

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Mirrors Edge Level Editor

wait one thing though in mirrors edge they used beast to bake the lighting in there scenes with this do we get our hands on beast cause you need to license that out :S

Good karma0 votes
armanguy
armanguy - - 128 comments @ Dev Update #2

All of it was done in max with sub-d modeling techniques.

Good karma+1 vote
armanguy
armanguy - - 128 comments @ COVER

thanks man, Im not the greatest at grammer gotta work on it.

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Design Document

Im making a small game design brochure for the mod, outlining the objectives and gameplay features I want in this game.

Right now im in full production swing with the level and its assets so once i get some time ill release it to the public!

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Dev Update #1

i will be using assets from those maps for the maps i make for this mod, i will finish those maps though :)

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Dev Update #1

Ill take that as a compliment :P

the ref i used for the grenade was actually from the german World War 2 era stick grenade. then i used my imagination for the rest :P

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Textured High-poly Walker Model

if you guys need any props done hit me up www.aelevel.net :)

Good karma+2 votes
armanguy
armanguy - - 128 comments @ Textured High-poly Walker Model

i hope you play around with the materials in ut3 material editor, get some glow effects and reflective effects for this monster :)

Good karma+2 votes
armanguy
armanguy - - 128 comments @ Extinction Map Pack

thank you for the comment, im making some revisions to that map to make it bigger :) and fix known issues.

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Airborn

i was looking into beast after seeing what it did for mirrors edge but yeah just wondering just because you might have access to it being in the game development arena :p

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Airborn

Just curious if your using beast at all for the lighting?

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Tread

keeping an eye on this keep it up!

Good karma+3 votes
armanguy
armanguy - - 128 comments @ Last Hope Preview

yeah i wanted to make sure that noone thought i stole anything from anyone, i put alot of work into this map. its really hard to make 100% custom content map and i have accomplished that.

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Last Hope Preview

Daystranger the map has been baked and does look like that ingame, shadows are staic baked onto the bsp brushes i use for the side buildings.
by default the engine keeps shadow memory on bsp brushes at 32.0 i brang them up to 20 wich gives them a crisper look.

Good karma+1 vote
armanguy
armanguy - - 128 comments @ Last Hope Preview

All textures and models were created by me,i did not rip them from halflife 2, i would never stoop to stealing textures.

kinda sucks that putting all this hard work into something and people thinking i stole them. i would never do such a thing.

Good karma+2 votes