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Angrygnome23
Angrygnome23 @ Nova Aetas

try reinstalling the mod or both the mod and Warband. It seems fine on my version.

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Nova Aetas

Anyone know if village culture changes with after being taken over. ex. if Swadia takes over a rohdok castle and gets a village will that village now offer swadian recruits?

I have yet to see this and if this is not the case than I think it would be fitting as other mods such as PoP include this feature. I am doing a training quest for Khan and I cannot seem to recruit any horde troops from their villages :(

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Nova Aetas

So ive got this issue. Whenever a cannon fires my screen goes wild for a second and then goes back to normal. Its quite annoying when i am in a fight. Anyone else experiencing this issue or have a fix?

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ TLD (The last days of third age) Reforged

Hey just a suggestion but i think the reward weapons should be stronger specifically the bows. For example the noldorin bow you get from lorien as a reward only has 37c damage and 100 arrow speed while the mirkwood bow has 40c damage and 135 arrow speed. As well as bard's bow you get from dale, maybe up the arrow speed on that one since it is currently at 80. It really makes no sense to have to work so hard to get bards bow or the lorien bow only to have it be outclassed by something you can buy in a store. it would probably be enough to just add a power draw requirement of 3 to them so that the damage of the bow scales up to the players power draw of 7.

The other thing is that bows really do no damage to trolls and it is almost impossible to kill an armored troll with a bow i mean i am using the mirkwood bow and with its max power multiplier of 4 the bow does about 62.4c damage and i still deliver 0 damage while head shotting a troll. I know you should rely on your troops but i feel that the player should at least be able to contribute in taking down a troll.

Overall awesome job on the mod :)

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage of War (Reborn)

lol ummm the mod is in english maybe try re downloading it may be a problem with the font texture

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ The Last Days (of The Third Age of Middle Earth)

hey guys, does anyone know of a fix for the flickering/shaking screen on the MInas Tirith, or Minas Morgul scenery in happens when i tend to look in a certain direction. really annoying graphics bug. if anyone has any ideas shoot em at me!!

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage of War (Reborn)

Also you mentioned saying that some guys took 100+ damage? im guessing you must had run into one of the unique parties such as a god. if so this is meant to be almost impossible and that it is meant for you to fight these parties with all your vassals or if a marshal all of your fellow vassals in the hopes that you may come out victorious and gain ridiculous items.

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage of War (Reborn)

thanks for the comments what version did you download? Sadly i have no knowledge of how to change castle models thus that is why they are stuck in medieval era. the reason that the intro pops up with a bunch of 0's and the bandit dies is because that is how the decapitation codes i had coded the bandit in that he is supposed to have a severable arm in which he loses health honestly though, Compared to other mods such as perisno or the game of thrones mod my mod is not near as difficult. that is just my opinion from experience. If you have any knowledge on how to change the castle models for example all to the native nords feifs then please tell me and i will gladly change all the castles to the wooden ones for greater immersion :)

Reply Good karma+2 votes
Angrygnome23
Angrygnome23 @ Rage of War (Reborn)

@Quanzhou
Yes feel free to forward my mod :)

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ The Last Days (of The Third Age of Middle Earth)

I seem to have a problem in warband where if i make my character look in a certain direction the game starts shaking until i look away, this is especially annoying outside of Minas Tirith and a few other places. Just wondering if anyone else has been experiencing this and if there is a possible fix yet. Thanks

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage of War 3.1

:) Glad i could be of service happy Chinese New Year!!

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage of war 3.0 tweaks (OBSOLETE)

mount and blade rage of war mod you drag and drop it into the modules folder the tweaks are in the description

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage Of War

hello mr. Darkmoore the suicide scene cannot be helped and does not happen anywhere else in the mod so do not worry if you are worried about it, however if that is a compliment to me fixing the tweak problem than thank you.

Reply Good karma+2 votes
Angrygnome23
Angrygnome23 @ Rage Of War

thanks for the mention of the bug i am currently trying to fix it and the fix should be uploaded soon

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage Of War

can you please give more detail and perhaps a screenshot and are you able to decapitate enemies or does it give you the message when you strike at the enemies neck?
Thanks

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ New Banners (OBSOLETE)

thanks let me know if you would like anymore put in :)

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage Of War

ok first you must get audacity and export the music you want as .ogg, then take your music and put it into the mods music folder. once you have done that open the music.txt and add the names of the tracks you want at the bottom of the file ( must be written as battle_music NOT battle music ex) and remember only one music track per line. After you have added the titles of your tracks you then copy and paste the number coding next to the music title you put at the end of the file (ex. 7168 7168 this code is for battle, 16777728 16777728 this code is for taverns, 65540 598591 and i believe this one is for the world map.) so when you are all done the file should have the structure as shown: defeated_by_neutral.ogg 33024 33024
defeated_by_neutral_2.ogg 33024 33024
defeated_by_neutral_3.ogg 33024 33024
after you have added your tracks then you just need to add the number of tracks you added to the existing number of lines at the top of the file in my mod the number is 89. after that you are all done and you just need to save the music.txt file.

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ Rage Of War

This is why i have not uploaded the 2.0 version of the mod (which is the only version that includes the decapitation mod) Since i have recently asked the creator of the decapitations mod if i may use his materials and he has not gotten back to me yet

Reply Good karma+3 votes
Angrygnome23
Angrygnome23 @ Rage Of War

Yes i did

Reply Good karma+2 votes
Angrygnome23
Angrygnome23 @ A Clash of Kings (Game of Thrones)

try re-downloading the mod and did you get the hotfix?

Reply Good karma+1 vote
Angrygnome23
Angrygnome23 @ A Clash of Kings (Game of Thrones)

Hey i have a problem with the game crashing randomly on the world map while travelling. are there any fixes yet. Thanks

Reply Good karma+4 votes
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