You'll have to accept my apologies we are assembling our artwork for headers, etc this week. We should have more artwork in the coming weeks to really show case the amazing game this is shaping up to be!
You'll have to accept my apologies we are assembling our artwork for headers, etc this week. We should have more artwork in the coming weeks to really show case the amazing game this is shaping up to be!
Sorry for not watching back sooner. My hands are insanely full. Thank you.
actually with your tetris comment, I've often wondered how much of Dr. Mario was recycled code from tetris. They are awfully similar but just different enough to be two different game LOL
Dont forget rofaxan is available on Xbox 360 as well! Same price!
For some reason it reminds me a lot of Legendary Axe from the PC Engine TurboGrafx 16. Nice work guys real nice pro feel to the design.
Overseas fan I'd like to post to you guys right now. Your huge turn out has prompted us to get as many languages built into the game as possible. We are working diligently to make this happen for the Spanish, Japanese, and many other markets! We heard your attention and we are meeting you with open arms!
The Xbox live system posted already! Rofaxan Xbox 360 iis available now!
Within the next couple of days a new PC trial version will get uploaded. We apologize but in learning the IndieDB system at some time I have deleted it from the available downloads. I will get to rectifying this as soon as possible.
we are on xbox live now! download takes a while to post but should be downloadable very soon!
Still waiting for one more reviewer. Since the system broke down a week or so ago the whole system is really backed up and to be fair the line was there before Rofaxan got in line LOL. Being patient and hoping the last vote is a good one.
93% through peer review! Rofaxan is nearing the doors to the market place yay!
Still moving steady through the peer review. Thankfully without anymore hiccups. 58% so far
Kinda curious how voting ended yesterday and our position kept moving in the polls well into the morning and negatively lol
Desura is working with us on the approvals so the game should have the PC version available soon. Our apologies for the hold up
Looks like we may have an Xbox indie release ready for peer review!
Well its all over but the crying. I've submitted to the community for play testing. Hopefully this will go better than last time lol
Yay finally got it all ready and it's only 6am. One more local test just to make sure then of to let the community test it out. I am seriously seeing double right now ugh...
Found a few straggler issues. Nothing that would kick from peer review, but I want to offer as bug free a game as I am capable of doing. So going on far less sleep than id hoped for I am rebuilding again for testing on the local Xbox before upload. Got strange start locations for bosses that I didn't like. I think I have a handle on the issue so I shouldn't be longer than fighting the bosses then trying play test to see what the Xbox indie devs find. If its good there I go to peer review and from there to market. I am literally napping while I wait for builds lol. Hopefully this is the one
A more last minute adjustments and Rofaxan is back to the peers for final testing yay! I am so tired right now I can hardly hold my head up. 24 or so hours is a long time to be awake doing anything.
A lot of the minor adjustments have been made. I am working through the night for the 2nd straight night to double check and make sure this is one of the last builds for Xbox Play test.
Well it appears 99% of the play test issues for the Xbox 360 version have been located and eradicated. I am re-working boss1 and boss2 for the reason their flight plan and behaviors never sat right with me. So I am tweaking them out just a bit to get a little more out of them.
Closing in on a build that's almost ready for further play testing with all recommendations but one addressed. We feel that boss rush only having 1 man to complete and being timed just isn't needing a pause feature. If any of you out there disagree don't hesitate to give us feedback and let us know other wise.
So much going on today. Most of the issues discovered in rofaxan are already resolved and shouldn't impossible to get it up for more testing. Rofaxan may get on Xbox live rather quicker than anticipated if things continue this well. We are already preparing the next draft of our next game! More on that soon.
Well the news this morning is pretty good. A few minor issues that will more than likely get resolved today before resubmission.
JohnyLilToe we are officially in play test with the Xbox version I will keep the news here as current as possible. Stay tuned and I'll let you know when we are expected to hit XBLIG.
How does one go about joining your group. I have many of the 4th gen games and consoles :) I love that era of games and even my first commercial game is based on 4th gen game design!
Just sent you a message with the 1.07 to 1.08 patch! Have at it and definitely see what I mean about OMG HARDCORE mode LOL. Oh yes audio quality has been raised to help the music sound more clear across high range. This adds some girth to the game but no price increase. PC and Xbox will remain at $2.99
I appreciate the review. The new patch is going up if you'd like to cover the hardcore mode. But better bring a stress ball it's so hard I have a tough time with it.
This album is in 44Khz 320 Kbps MP3 format for best compatibility with most mobile, computer and player devices!
This is the full game guys I will have a run on the full version for a limited time only! Xbox 360 version is coming soon! Within the next 1-3 weeks!
AngryGam3rLead
G joined
I am a video game vet from generation 1. I started on pong and evolved through all the consoles to now. I have grown tired of the first person shooter flood of games coming out and decided it was time to make some retro titles that continued the exploits of the better games of a bygone era.