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Alez092
Alez092 @ New unit Update ! - Disciples 2 enhancement mod v 1.70(plus New enhanced maps)

No, those are just old archives, the last/current version is all you need.

Good karma+1 vote
Alez092
Alez092 @ New unit Update ! - Disciples 2 enhancement mod v 1.70(plus New enhanced maps)

- In your case only mss32.dll can be missing, the original file can only be recovered if you reinstall/repair the game if you deleted it as the mod gives it's own version of the file with the added special features.
Installation of special features :Installation:Rename original mss32.dll to mss23.dll;Copy mss32.dll from this repository to game folder;Copy Scripts folder to the game folder.Deinstallation:Delete mss32.dll;Rename mss23.dll back to mss32.dll;Delete Scripts folder from the game folder.

Good karma+1 vote
Alez092
Alez092 @ DoW40k: Firestorm over Kaurava

What sort of changes did you make ?

Good karma+1 vote
Alez092
Alez092 @ DoW40k: Firestorm over Kaurava

Graces.

Good karma+1 vote
Alez092
Alez092 @ Gothic 2 - Requiem

By the way, do you have any idea why your health drops to 1 when you are about to fight Moe ?

Good karma+1 vote
Alez092
Alez092 @ Forgotten Updates build #686

nice

Good karma+2 votes
Alez092
Alez092 @ Codex 4.0

Does this mod work on the campaign ?

Good karma+1 vote
Alez092
Alez092 @ Ultimate Apocalypse 1.89.4

I wanted to say that whoever decided to give eldar infantry plasma riles(starcannons) and bright lances did a damn smart idea.

Eldar were overlooked in the lore and due to not getting any attention they never got their own plasma rifles for absurd "traditional", most of them just used shuriken catapults, which is the equivalent of guardsmen using just lasguns, which is not very cool and efficient. I don't know who came with the idea, but I'm very glad he did it !

Good karma+2 votes
Alez092
Alez092 @ Unification Mod - Dawn of War: SoulStorm

Lol, if you beat the tau with the dark eldar(in the campaign) you hear about the Archon feasting on the heart of the dying ethereal.

Good karma+1 vote
Alez092
Alez092 @ Dawn of War

Exactly, real war has a hellish feeling.

Good karma+2 votes
Alez092
Alez092 @ Unification Mod - Dawn of War: SoulStorm

Kaurava also belonged to the imperial guard, their reason in the campaign was to retake it !

Good karma+3 votes
Alez092
Alez092 @ Unification Mod - Dawn of War: SoulStorm

I think the option to have endless skirmishes is fine, I hate it when a campaign doesn't last FOR as much as I want

Good karma+3 votes
Alez092
Alez092 @ DoWPro

No, I didn't use that and the problem is the same

Good karma+3 votes
Alez092
Alez092 @ RotM-Patch 2.0

What do you mean ? Holy Avenger and Rune Master were also in vanilla.

Good karma+1 vote
Alez092
Alez092 @ Disciples 2 Lazy Mod 1.05

The mod "Disciples 2 enhanced" gives heroes a bigger chance to all their actions !

Good karma+2 votes
Alez092
Alez092 @ Ultimate Apocalypse 1.89.4

Can something be done about the AI ? I kinda impossible to play with multiple AI on the map due to the fact that NO MATTER who they fight against they always decide to bomb only YOU ! Isn't there a way to make the AI bomb only those who attack them, or something ? Cuz it's all like " Hey, we are all fighting against different people, but how about we all bomb this player's base in turns".
Also, why is it that the EldaR have no type of wall, while the Dark Eldar do have walls ?

Good karma+4 votes
Alez092
Alez092 @ Beta Firestorm over Kaurava Patch

What do you mean "nerf the eldar", they are lore friendly ! Did you look at how strong space marines and necrons are ?

Good karma+1 vote
Alez092
Alez092 @ Yet Another Unofficial Patch

"I'm sorry, but you being snarky seems a little uncalled for. The current Gothic Dex build balance may seem stupid TO YOU" Cuz it's stupid, a dex build who has it easy in using a paladin armor is grim retarded, even people in the modding community agreed, it's broken."It's a smart decision because I said so" as a response to multiple points I've made." I gave you reasons, and your points were not valid.
"The bottom line is that this is a single player game, so it doesn't need to be 100% balanced" Another invalid point for a broken build(archer paladin), and it being single-player or multiplayer is irrelevant, it still needs to be balanced.Your reasoning started to be so faulty that you are saying that you need no balance.By that logic, let's give the dragon hunter triple the defense, cuz you don't need balance, right ?
" and the player is supposed to have freedom in how they play and develop their character" Your freedom is not affected, genius, think before you type ! You can still make a archer paladin, it will just be harder to do cuz of restrictions, another proof that defending senseless stuff brings faulty logic." If you personally hate wearing Paladin armour with a Dex build, then just play as a Dex Dragonhunter."- "If something is unbalanced then don't use it" argument, a very bad and stupid argument, have you no shame when you say something ? Let's also put a sword that does 200 damage, but needs only 50 strength, and just say " Hey, don't use it if it unbalanced" argument ! Lol ! Also, you...whatever, archer builds are broken in Gothic because of this, they are superior to melee builds, which should be the case.A melee build virtually has no advantage against a archer build ! Your barely even need the damn armor most of the time ! You could even kill dragons without them even hurting you in the vanilla game, and that could only be done with the archer.
"f other people playing how they want bothers you, why are you exposing yourself to other playstyles? " I don't care, it's a stupid playstyle, and it shouldn't have been there in the first place, it breaks the game.
"I don't get why you have to resort to ironically calling me "genius"" Do you prefer being called stupid ? I say it as I see it ! Your arguments make no sense, they are just "It's singleplayer and balance does not matter" thing, which is laughable at best, in singleplayer balance matters a lot.
" especially in the comment section for a mod that makes things more difficult for a game that is already challenging and difficult." You think that a archer/paladin/dragon hunter is difficult ? Lol ! There is no point in the game trying to be difficult if it has broken builds !

Good karma+1 vote
Alez092
Alez092 @ Disciples 3 Remastered

Cool !

Good karma+1 vote
Alez092
Alez092 @ DoWPro

I have an issue where offline Skirmishes won't end. No matter what victory conditions I set, even after wiping out all enemies or satisfying the conditions, the game will still never declare victory. I have to manually quit each game.
I have DOW Soulstorm 1.3, is this a problem ? Could it be because it's the latest steam version and the mod is not fully compatible ?

Good karma+2 votes
Alez092
Alez092 @ DoWPro

I also have this problem ! I had DOW Soulstorm 1.3, is this a problem ? Could it be that it's the latest steam version ?

Good karma+1 vote
Alez092
Alez092 @ Age of Stainless Steel v.1.1

I love your mod concept, its because realism is the best balance

Good karma+3 votes
Alez092
Alez092 @ Yet Another Unofficial Patch

"I think the point of the progression in not just Gothic 2, but all PB games, is to have a hard time in the beginning and progress into a near demi-god" Irrelevant and absurd, archers are currently overpowered to a point that melee is not really needed.". Paladin armour (the plate armour) is only available in chapter 5, when you are supposed to be a dragon-slaying badass" You have the knight armor, seeing a knight archer being as easy to train as a melee knight is laughable.
"For instance, I'm currently playing as a mage that is using the Crawler Plate armour." Acrawler armor wouldn't need much strength, genie"Also, bows can't do **** against skeletal beings, which constitute about 1/3 of all the end game enemies. You telling me that it's easy to go up against those things with a weapon (dealing slash damage, that skeletons are resistant to btw) that deals around 200 damage maximum?" This will call for a more diverse build ,not some ALL ARCHER FULL KNIGHT ARMOR run, which is stupid.But stupid designs are easier to defend cuz well, they don't require much thinking or balance.
"Thus forcing all Dex builds to just be hybrid Dex-Strength builds and (as I said before) limiting the variety of builds you can accomplish." That's the point, genius, you shouldn't be able to do much with just a bow build, it's overpowered ! I always switch between the two according to the enemy ! You can't really survive without variety in your build

Good karma+1 vote
Alez092
Alez092 @ Yet Another Unofficial Patch

I always thought of something, wouldn't it be a good idea to make that certain types of dragon hunter armor can be worn by the player only ? I kinda cringe when I SEE DRAGON HUNTERS with armor that can be obtained by using DRAGON SCALES ONLY, worn by dragon hunters who never even met a dragon.

Good karma+1 vote
Alez092
Alez092 @ Yet Another Unofficial Patch

"I honestly don't think that's a great idea." It's a smart idea !
" If we make strength a mandatory stat, making it impossible to wear armour and deal damage with range weapons without it" That's the point, to be hard to use ranged and good armor at the same time, ranged is already protected by the fact that they get damaged less, it\s how archers are, they always use less armor than most melee fighters." then we basically throw all build variety out the window." Stupid overpowered build varieties ! If you think that having a overpowered archer with paladin armor is a smart and sensible idea, then you are used to making broken builds."I don't think we should tie all progression to a single stat." The progression of armor only, armor should require strength, otherwise every nimrod will just make a full armored paladin archer easily ! Not only is he easy to make, and avoid melee damage due to ranged attacks, but is also easily protected by a free to wear armor ! Also, putting strength to armor would make the light armor( like pirate armor, ring of water armor etc) more relevant.It's why games like diablo 2 put strength on their armor, it's so it won't be easy to make a overpowered archer that both avoid melee and is very resistant to melee(due to armor with no requirements), which would make melee inferior.Also, ranged is basically superior to melee due to this in Gothic ! You just put a heavy paladin armor, go dexterity only, max bow, and you have both ranged offense( thus avoiding melee damage) and good melee defense easily, which is broken.

Good karma+1 vote
Alez092
Alez092 @ Yet Another Unofficial Patch

I gotta say, it's quite satisfying to defeat a golem, by using a cudgel, while wearing a pirate armor in the stone Fortress in the Valley of mines ! But it hit me, did you consider about giving some sort of strength requirement for armor, in the same way you give for shields ? It would make rising up strength more relevant, and avoid combo's with archers who mostly have paladin armor, 10-20 strength, and 120 dexterity or more.Archers are damn good at a distance, and them also being able to avoid melee damage, while also being resistant due to armor(paladin,for example) with no regards to strength is kinda overpowering and not really balanced ! Another side note ! I think it would be interesting for bows and crossbow to require and EQUAL ammount of dexterity to damage(or similar) and strength which is 50 % smaller than the dexterity you need ! And then, for weapons to require strength similar to damage, and dexterity which would amount to 50 % of the required strength or damage ! It's not only interesting, and accurate on how these tools are used actually, but it's similar to how your shields work.THEY require both dexterity and strength ! And shields work in a similar fashion to swords, you need more strength , rather than dexterity, to wield them and block incoming hits really fast.

Good karma+1 vote
Alez092
Alez092 @ Yet Another Unofficial Patch

I like your Arx Fatalis avatar

Good karma+1 vote
Alez092
Alez092 @ Yet Another Unofficial Patch

I agree with these changes, mages are kinda too powerful ! Doesn't hurt for certain unit to be a little more resistant

Good karma+1 vote
Alez092
Alez092 @ Yet Another Unofficial Patch

Yeah, they were some Excellent swords ! Lol, really, they were, in both sense !

Good karma+1 vote