This member has provided no bio about themself...

Comment History  (0 - 30 of 64)
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R. - Lost Alpha

How to get back weapon reloading while running?

Good karma+2 votes
Aleksey321.
Aleksey321. - - 64 comments @ GTA: Underground

Hello. I need help with installing Project2dfx and Improved Vehicle Features. I installed them to the root game folder, then replaced files from optional mods folder, but mods not working.

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ STALKER CLEAR SKY LFO

Hello. How to restore the original Sidorovich model from Clear Sky?

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ All weapon and armor upgrades (v.1.4002)

No, it's for 1.4002 and 1.4004 version.

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ Weather fixes v2.2

I have problems with weather manager too, after cutscene at garbage. weather changes to foggy, then to rain or lighting, and never changes again.

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ disable silhouettes on objects for 1.3

Hello. You can open your original ShaderCache.pak with WinRar, go to directory Shaders\Cache\D3D11\CGPShaders and delete PostEffects@CA_SharpeningPS.fxcb and PostEffectsGame@DeferredSilhouettesOptimisedPS.fxcb
That's all I did. I don't know, will it work with Steam version, I have only cracked.

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ All weapon and armor upgrades (v.1.4002)

It's for DC, and it will not work with other gun mods.

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ All weapon and armor upgrades (v.1.4002)

This mod is for 1.4002 and 1.4004 version only.

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ Weather fixes v2.2

The lost_alpha_cfg.ltx file has nothing related to blowout, it can be disabled only in gamedata/config/lost_alpha/blowout/config.ltx

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ disable silhouettes on objects for 1.3

Maybe not, because the shadercache.pak size is different in 1.3 version, so I updated this for 1.3 patch.

Good karma+2 votes
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Full Pripyat level was in Lost World Origin.

Good karma+3 votes
Aleksey321.
Aleksey321. - - 64 comments @ Stalker Desert Mod - Early Test

Stalker + Fallout = Best game ever!

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ Drunkard Pillow v4

Compatible with Absolute Nature Redux and Structures Redux addons?

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R. - Lost Alpha

Please tell, how to do that. I need to just delete all gulag functions in gulag_levelname.script?

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R. - Lost Alpha

VHMOGR addon for CoC has good weapons textures.

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

It will be 1.4.23 patch or big 1.5 update?

Good karma+3 votes
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R. - Lost Alpha

OGR is new animations pack for original Call of Pripyat weapons by r_populik. The problem is that original knife attack animations was cutted on two parts: knife_kick_start and knife_kick_end. In OGR this animation is one. (knife_kick). Is there a way to make game to load only one attack animation?

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R. - Lost Alpha

The one more is Veles

Good karma+3 votes
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R. - Lost Alpha

Hello. I have a problem. When I tried to replace the original LA DC knife animation to OGR, it's not working, as expected.
Youtube.com
Animations list in w_knife.ltx looks like this:

anim_show = knife_draw
anim_show_empty = knife_draw
anim_hide = knife_holster
anim_idle = knife_idle
anim_idle_aim = knife_idle
anim_shoot1_start = knife_kick1
anim_shoot1_end = knife_kick1 ;--remove me
anim_shoot2_start = knife_kick2
anim_shoot2_end = knife_kick2 ;--remove me
anim_idle_moving = knife_idle_moving
anim_idle_sprint = knife_idle_sprint
anim_bore = knife_bore

When I disabling anim_shoot1_end and anim_shoot2_end animations, the game is crashing:

FATAL ERROR

[error]Expression : anm
[error]Function : attachable_hud_item::anim_play
[error]File : player_hud.cpp
[error]Line : 324
[error]Description : model [wpn_knife_hud] has no motion alias defined [anim_shoot1_end]

What I did wrong?

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ Original Guns Reanimated

Hello. I have a problem. When I tried to replace the Lost Alpha DC original knife animation to OGR, it's not working, as expected.

Animations list in w_knife.ltx looks like this:

anim_show = knife_draw
anim_show_empty = knife_draw
anim_hide = knife_holster
anim_idle = knife_idle
anim_idle_aim = knife_idle
anim_shoot1_start = knife_kick1
anim_shoot1_end = knife_kick1 ;--remove me
anim_shoot2_start = knife_kick2
anim_shoot2_end = knife_kick2 ;--remove me
anim_idle_moving = knife_idle_moving
anim_idle_sprint = knife_idle_sprint
anim_bore = knife_bore

If I removing anim_shoot1_end and anim_shoot2_end, game crashing

FATAL ERROR

[error]Expression : anm
[error]Function : attachable_hud_item::anim_play
[error]File : player_hud.cpp
[error]Line : 324
[error]Description : model [wpn_knife_hud] has no motion alias defined [anim_shoot1_end]

What I done wrong?

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ All weapon and armor upgrades (v.1.4002)

I mean, the game is not such realistic as DayZ, Arma, EFT, Misery, etc
And I think, it's not bad.

Good karma+2 votes
Aleksey321.
Aleksey321. - - 64 comments @ All weapon and armor upgrades (v.1.4002)

The Sniper AK is actually exists.
Cdn2.armslist.com

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ S.T.A.L.K.E.R. - Lost Alpha

Hello. I have a question about grass shadows drawing distance. It's too low, will you add an option to control that in next patch?

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ Weather fixes v2.2

It's graphics option from CoP, it was already included in LA engine, but developers didn't add this option to graphics parameters menu. What this option changing? I dont know, maybe sun texture resolution.

Good karma+1 vote
Aleksey321.
Aleksey321. - - 64 comments @ All weapon and armor upgrades (v.1.4002)

There is another mod with some of this things: Oblivion Lost Remake 3.0 It has hands on steering wheel and vodka drinking animation. But it not released yet.
Imgur.com

Good karma+2 votes
Aleksey321.
Aleksey321. - - 64 comments @ no headbobb (v.1.4005 DC + Extended Pack 1.3)

Tried, but it didn't work. Looks like, this animations no more included in hud.
Imgur.com

Good karma+2 votes
Aleksey321.
Aleksey321. - - 64 comments @ Remove Controller camera sway

I conveted that file with anm2ltx, but don't know, which parameters needs to be edited Yadi.sk

Good karma+2 votes
Aleksey321.
Aleksey321. - - 64 comments @ no headbobb (v.1.4005 DC + Extended Pack 1.3)

Is that possible to get back the right and left weapon strafe inertion from original LA? That was so nice. But unfortunately, according to the different weapons hud system, i don't think it's even possible.

Good karma+2 votes