Going to the Art Institute of Vancouver studying 3D Modeling for Animation and Games. Gamer on the side (When homework doesn't control my existence). Want modeling help? Give me a shout! Fav Game: TC:E (True Combat:Elite a tactical realism shooter). Unreal fan. Nu-Metal <3
Slightly tweaked and rebuilt the lighting, added some good ol race car netting, and tweaked some shaders.
Testing camera shots to see what they come up with!
NOW WHERE CAN I IMPROVE?! (Self answer: Everywhere)
Probably a good idea to do a seperate shadow pass and blur it a tad in post, though I could easily have it blurred in Maya, but it might add more rendertime then I'd like.