Going to the Art Institute of Vancouver studying 3D Modeling for Animation and Games. Gamer on the side (When homework doesn't control my existence). Want modeling help? Give me a shout! Fav Game: TC:E (True Combat:Elite a tactical realism shooter). Unreal fan. Nu-Metal <3

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Dune Buggy
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AlCool Author
AlCool

Probably a good idea to do a seperate shadow pass and blur it a tad in post, though I could easily have it blurred in Maya, but it might add more rendertime then I'd like.

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Description

Slightly tweaked and rebuilt the lighting, added some good ol race car netting, and tweaked some shaders.

Testing camera shots to see what they come up with!

NOW WHERE CAN I IMPROVE?! (Self answer: Everywhere)