I tend to stare into space when I'm trying to think of ideas... Me? I'm a novice indie game dev currently working on Fountain of Life, a game where you only have seconds left to live and must gather the souls of the dead to survive.

Comment History
AlceX
AlceX - - 14 comments @ Some Gruesome Construction

I really love your art style! I've always liked 2D sprites in 3D worlds. As a fellow Unity dev, may I ask you how you do it? I'd like to try it out someday.

Good karma+1 vote
AlceX
AlceX - - 14 comments @ Adventure Craft update! Lots of exciting new things!

Looking nice! The emergent behavior system sounds particularly interesting, I wonder what kind of things you'll encounter with that.
(also, I did not know there was a thing such as lama)

Good karma+2 votes
AlceX
AlceX - - 14 comments @ Life's Impetus Devblog #6 - Designing the Corrupted

Thanks! Hopefully, I'll have the pencil version done soon.

Good karma+1 vote
AlceX
AlceX - - 14 comments @ Life's Impetus Devblog #4 - The Game that it Once Was

In the current game, not really. It's just "fight until you beat the baddies".

Good karma+1 vote
AlceX
AlceX - - 14 comments @ RNG in videogames

An interesting argument I've heard in favor of RNG is that being able to deal with random events is a skill in itself.

Good karma+2 votes
AlceX
AlceX - - 14 comments @ AlceX

Nope.

Good karma+1 vote
AlceX
AlceX - - 14 comments @ smeyxs

(note for the future, click on the reply button when replying or else the person has no idea you replied)

Anyways, check this out: Inventwithpython.com It's a good and simple place to start.

Good karma+1 vote
AlceX
AlceX - - 14 comments @ smeyxs

Just a thought, have you ever considered trying to learn programming? It's pretty fun and satisfying, you seem like you'll have time since you're going to finish your last exam soon, and making mods is a nice place to start.

Good karma+1 vote
AlceX
AlceX - - 14 comments @ Flashback mechanic

(Shoot, this is one late comment, but might as well say it anyways...)
Looks really interesting. I wanna see how your game looks from a first person perspective.

Good karma+1 vote
AlceX
AlceX - - 14 comments @ Dissecting How Stories Are Told Procedurally Part 1: The Skeleton

Very interesting indeed, I've always thought of procedural story making machines. It looked so hard though, making sure that every possibility is of good quality and creating elements that mix and combine with each other in ways that make sense. I'd definitely like to see where this goes.

Good karma+2 votes
AlceX
AlceX - - 14 comments @ DevLog 1#: Prototyping

Thanks! Did you try it out?

Good karma+2 votes
AlceX
AlceX - - 14 comments @ The Canyon

Awesome, I like the bloom effect at the end of the canyon.

I wonder how long these concept arts take... I mean, they're so good, I don't think it's short. I just hope you aren't spending all your development time on these XD

Good karma+1 vote
AlceX
AlceX - - 14 comments @ First gameplay video!

Looks beautiful so far, my only complaint is how the state of objects changes instantly when you change to anger, before the change in the environment(color,music) has finished or is even noticeable. A question: does changing the mood affect everything in the environment?
Anyways, good luck! Voted for you in the contest.

Good karma+2 votes
AlceX
AlceX - - 14 comments @ Backspace mp space sim

Pretty ambitious, but looking nice so far. Good luck, you'll need it.

Good karma+4 votes