Hello, my name is Serg. I'm from Russia. I want to join any team which working on a Source singleplayer mod. My experience of mapmaking on Source is very small (I'm a beginner), but I have more than 5 years of levelmaking, shaderwriting (on HLSL) and particle effects programming on 3D Game Studio. Also I know 2 programming languages (C/C++, Pascal/Delphi). And finally, I'm working with Corel PHOTOPAINT more than 8 years. But please notice that I'm not a painter. What can I do? 1. Level design; 2. Props/models; 3. Programming; 4. Shader programming; 5. Particle effects programming; 6. Texture mixing/correcting; As I said before, I still can't do this on the Source Engine, but my skills are improving exponentially. As we, russians, say - "you can't drunk out the experience". Best regards, AGREGATo

Comment History
AGREGATo
AGREGATo - - 4 comments @ Cremation mod is released

Отличный дизайн карт и атмосфера.

Хотя в некоторых местах ну очень не хватает ещё хотя бы пары-тройки деталей

Good karma+1 vote
AGREGATo
AGREGATo - - 4 comments @ Fix for Steampipe beta

I can't download the file via Desura (it's crashes all the time), and via any of mirrors.

Good karma+1 vote
AGREGATo
AGREGATo - - 4 comments @ Hatch 18. Prologue

In one of rooms I heard a crying.
No enemies (except of combine soldiers at start), no zombies dropped on your head, no screams... just strange movement of garbage and sounds. And it's scary.

But I found a crowbar and some ammo without a guns.

In "CUBE" I've been little scared too, and any minute I've asked myself - WTF is happening? WTF was happened here?

Very good idea with blocked ways, which are STRANGELY opens when you turn back. It looks crazy - i saw a wall here just a second ago!

I'm impressed, guys.

Good karma+1 vote
AGREGATo
AGREGATo - - 4 comments @ Forward

Фиолетовый туман и вправду не совсем удачен.

Good karma+1 vote