Man I'm glad I preordered this game.
Also, what the heck was that at the very end of the video? =P
Man I'm glad I preordered this game.
Also, what the heck was that at the very end of the video? =P
Man, I was wondering what had happened to this mod. I was very disappointed when I got that client.dll error, and no matter what I tried I couldn't get it to work. After all that trying I pretty much gave up on the mod, and had more or less forgotten about it in the following months. This update is bitter sweet, I'm sorry to hear about all the problems you ran into after R1. Still, I can understand your explanation for how it all happened. I wasn't on your forums so the thought that the mod had died had occurred to me, which made this update a nice surprise. Thanks for giving those of us on Moddb this update, I hope better luck in the future and I'm looking forward to slightly more frequent updates. Plus I think updating on here will hopefully attract some help for your project.
Dayum, It barely resembles the original version it has improved so much! I'm really looking forward to the release of this. =)
I'd like to play it on my tenor sax, the music looks really fun. =)
Can you use VLC media player instead of Winamp or Windows media player?
Can't wait to play this, it's been fun watching the growth of this mod as well!
I am kicking myself so hard right now for not having any money......
Here's hoping for more great mods in 2010! =)
Is there going to be dynamic water, like in the UT3 engine?
Wow, amazing looking! And about how much VRAM do you think is needed to run the game optimally?
I wouldn't want a doped up assassin after me. Then again, I wouldn't want any kind of assassin after me regardless if they were on drugs. Still, I'd prefer the latter over the former. Interesting back story as well. ;)
Wow, 10-20 hours a day? That's insane, I don't think there's many people who have that level of dedication. Can't wait to see the finished project, I'm guessing all that hard work will culminate in a great mod. =)
Sweet footage, but I have a question. I'm pretty sure that some of the people working on ESF are also working on this, so I was wondering if you're going to use the new map format like they are in ESF. Regardless, it looks great. =)
Adude
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