U did too much with the flashlight..Looks unrealistic..
U did too much with the flashlight..Looks unrealistic..
Well..not much I guess..you could have just used black skies as well...
Well u better release Beta2 soon :D
Well very nice and realistic and level design out there..
This is the logo if anyone wants to seee it..
Wow..now thta's one hell of an update...
Why are all Half-life mods getting updated for nothing..
Why the hell is every mod getting updated like mad?
Wow..really nice zombie animations out there..
btw Will you be releasing the newly coded AI?
Doesn't look much now..Looking forward to more updates!!
Well thanks there. As you can see RedFog is working very hard on making the in-game looks very dynamic and creepy..
Better get that SDK out..can't wait for it ;) :D
Wow..really impressed with the level of graphics!!
Is somebody running a server?? Or are there are bots for offline play?
Huh, The Xash3D Engine..downloading now..
Lol, wait it out...It may become late a hour or two..
Well, the weapons are used because they will have a specific part while solving puzzles.. Although we are still discussing on the fact of using heavy guns and rather using only custom melee weapons and pistols that are in develepmont..
Thank you..Don't forget to track it..
(buried)
Wow, this was definitely not made by you guys..This is a gun from a contest in GameBanana..
HazarD.
Sanket joined
Geek by birth, loves technology and design. Enthusiastic about gamedev and writing. Loves to blog on the above. Stays creative and fresh. Web designer, responsive one. Javascript is not gonna die soon. Yet to learn anything server-side. Starting-out developer, interest in algorithms and data structures. Codes in Java and C. Enjoys studying cryptography, dancing, watching movies and wasting time on the web. Listens to a lot of music. Loves reading produced/unproduced scripts, wants to write scripts as a hobby. Loves game design. Supporter of indie games.