I make games for a hobby and hope that someone, somewhere likes what I make.

Report RSS The post project blues

Posted by on

The post project blues

Having recently finished my current game, Invaders of the 29th Dimension, I find myself in the usual state of the post project blues. This usually lasts between four and eight weeks and is generally characterised with:

1: withdrawal symptoms from the old project

2: a general disappointment that the game wasn't instantly popular

3: a desire to start something new

4: doodling and jotting down ideas

5: no energy to actually start anything new

6: understanding that popularity isn't all that important, whilst secretly harbouring a general bitterness and jealousy of developers who actually have a fan base

7: finishing whatever book I'm reading and binge watching DVDs

8: getting depressed again because I don't have the time or the energy to actually work on and completed my more ambitious ideas and falling into a kind of "it's not as if anyone's going to play it anyway" bitterness

9: reminding myself why I make games

10: "to hell with it, making games is better than not making games"

I've currently finished reading Reamde by Neal Stephenson which is apt as MMORPGs are central to the plot, so now I've just a week or so of depression and bitterness to get through :)

Post comment Comments
wareification
wareification - - 1 comments

"to hell with it, making games is better than not making games"

Love the quote! I find myself feeling the same way any time I get pulled away from or frustrated by game development.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: