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Comment History
new_forest
new_forest @ Rise of Napoleon ODA 1.0 (Azangara version) Remake

Do I need to install the original Rise of Napoleon ODA 1.0 mod first and unpack it from there? Or will it run with just the ODA2.0?

Good karma+1 vote
new_forest
new_forest @ Cameo

The mod is really fun, but it takes a while to load.

Good karma+4 votes
new_forest
new_forest @ Rise of Nations The Age Of Conquest 2

This mod is fun. I think it will be more fun if there are more types of units.

Good karma+1 vote
new_forest
new_forest @ Fierce War mod

Fierce war mod ver58 bugs

1. In the information age, there is a bug where the entire map is revealed when an armored vehicle unit is produced.

2. In battle, if smoke is emitted at the same time as the explosion, the unit becomes invisible and invulnerable.

3. There is a bug where naval bunkers attack tanks, causing tank units to gain health.

Good karma+1 vote
new_forest
new_forest @ Rise of Nations The Age Of Conquest

Can this mod work with Thrones & Patriots?

Good karma+1 vote
new_forest
new_forest @ Q3Rally

Default Pk3 file(s) are missing, corrupt, or modified. You need to reinstall Q3Rally in order to play on pure servers

Is this an error?

Good karma+2 votes
new_forest
new_forest @ cymod

Is there an English version of this mod?

Good karma+2 votes
new_forest
new_forest @ Diablo: The Hell 2

Summoners need to be stronger.
At least the summoning monster has to change its AI. Summoned monsters find enemies, but they get stuck in the wall and can't get there properly.

Good karma+3 votes
new_forest
new_forest @ Command & Conquer - Combined Arms

Could you add a setting that allows the build of units in the Tiberian Dawn format?

Good karma+2 votes
new_forest
new_forest @ Diablo: The Hell 2

Did you increase the cooldown for Summoner Spell?

This patch is too disadvantageous for the Summoner.

Good karma+3 votes