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Comment History  (0 - 30 of 91)
0-0-Bram
0-0-Bram - - 91 comments @ XWVM Engagement Mission Oct 20th 2019

Looks really cool!
Seems like gun convergence is much further than engagement range.
Also those corvettes did not take a lot of damage did they?

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Fate of the Galaxy

man i can't wait for this to release in 2015

Good karma+3 votes
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod X4

So, A-wing, Gallofree, TIE fighter, Z-95, and one other ship...
Guessing Imperial... Gozanti?

Good karma+3 votes
0-0-Bram
0-0-Bram - - 91 comments @ gr75

Probably the last ship I'd want to use,
and yet it looks very appealing here.
Fantastic work!

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ New holographic galactic conquest effect

This looks really cool, but removes the individuality of the planets on the map. They are all just blue spheres, rather than colorful balls of life and death.

Good karma+7 votes
0-0-Bram
0-0-Bram - - 91 comments @ Very soon: Saboath destroyer

No relation to C'bouth?

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Elite's Conflict Mod v1.2 Demo #1

The models look quite nice (though not as nice as the screenshots featuring the actual level of detail you guys put out).
Captain Antilles' ship resembles an unmodified CR90 that is exclusively on fire.
Acclamators are broken. They appear to have no hardpoints or weapons, and when they are not moving the AI will not attack them. When they are moving, the AI will only use launchers (no laser fire).
Space stations could do with a nerf, and build times should be more consistent (based on the size of what is being built).
Maybe these are all known, but this is what I noticed while playing :D

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Elite's Conflict Mod v1.2 Demo #1

Every other mod you've got has a file that links the mod folder to the game's .exe so just copy one, place it in the mod's folder, and update the target in properties to this (account for errors, as your game folder might be in a different location on your hard drive):
"C:\GOG Games\Star Wars - Empire at War GOLD\EAWX\swfoc.exe" MODPATH=Mods/ecm_ivii
After that you can use this link to launch the mod.

Good karma0 votes
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod X4

Of all the ships there are in Star Wars, you can be assured the YT-1300 will be in the mod. He's starting with fighters, however.

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod X4

Am I safe to assume that production of this mod, with much more work and potential, will cease the production of the X3 mod?

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Mod of the Year update #2: More uglies

it's like when you throw a bunch of lego ships in a box and some of them fall apart and attach to other things randomly

Good karma+2 votes
0-0-Bram
0-0-Bram - - 91 comments @ Mod of the Year update #2: More uglies

holy crap, that TYX Fighter is possibly the ugliest ugly to ever kitbash.

Good karma+3 votes
0-0-Bram
0-0-Bram - - 91 comments @ XWVM

Are you guys planning to support joysticks like the 3D pro and the X52, and will it be possible to bind roll to the x axis and yaw to the z axis?

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Hammerhead Cruiser (New Model)

Seriously, the hammerhead's anus was a big turn off

Good karma+2 votes
0-0-Bram
0-0-Bram - - 91 comments @ YT-1300 solo

IDK if you take suggestions, but on some ships you can see the fighter docked (the gozanti freighter for example). Perhaps you could modify the default YT-1300 with a fighter dock that only accepts a particular ship, and then make the escape pod from the movie dock there and mesh with the hull to look like Lando's Falcon.

Might be more work than it's worth, but IMHO so is having an entirely rebuilt ship.

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Creating And Adding Banners

Holy crap that was way harder than it should have been. You need to make something called module_info.txt and then put scan_module_textures = 1 in so that the game loads your stuff in.

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ (OUTDATED) Home One crash to desktop fix

By standard MC80, do you mean the winged version, or the Home One type?

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Invincible cancelled

noooooo
this has been all the news since October, any details on why it's scrapped?

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Invincible turret set finished

ah, nice KV turret you got there ;)
(seriously they look incredible)

Good karma+2 votes
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod Reborn

jawa juice, nysillin/sillum (crop grown on TCW bounty hunters episode), Cassius tea (mandalorian beverage), etc. there are plenty of lore items to choose from :D

Good karma+2 votes
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod Reborn

thank you :D

Good karma+2 votes
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod Reborn

Is there a list anywhere of various ships in the mod with things like how many gun slots they have, how many ships they can dock, cargo space, etc.?

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod Reborn

I know, hence my desire to dock ships with the Gozanti freighter

Good karma+2 votes
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod Reborn

for me they always get attacked and immediately destroyed if I send them on autopilot

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod Reborn

docking computers? I've been trying to dock fighters that have bailed so that I can sell them

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod Reborn

I'm having trouble with docking ships. The TIE fighters are able to dock to my Gozanti freighter just fine, but whenever I try to dock something else (Y-wing for example) it just doesn't know what to do. The ship does a docking approach and then stops somewhere, or worse just flies around aimlessly.

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Broadside-class Frigate

they also like to spam artillery... what a ballache

Good karma+3 votes
0-0-Bram
0-0-Bram - - 91 comments @ Rebel Conflict #1

smells like-- ack *choking*-- actually I don't know what that smells like

Good karma+7 votes
0-0-Bram
0-0-Bram - - 91 comments @ Star Trek Infinities

NOOOOOOOOO... oops, wrong series. KHAAAAAAAAAAAN!!!!

Good karma+1 vote
0-0-Bram
0-0-Bram - - 91 comments @ Star Wars Mod Reborn

Do you mean, save games will not work at all, or does that not include the workaround involving an empty sector?

Good karma+1 vote