This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Anywhere.
Posted by SNEX-GameStudio on
we are a friendly, small, german indie team (at the moment 9) with a love on horror and shooter games. We are currently searching for a concept artist for our actual game "Psychiatrix" Its a horror game. The idea of the story is:
Human vs infected monsters. When the monster bites you, they infect you and you slowly turn to a monster yourself. The story centers around a person who gets infected. Her/his task is to run around an asylum to find a cure. She/he is being guided by a friend on a radio. As the game progress, the person becomes more and more infected. As they get more infected, they start to understand the monster’s language. They start to see the monster as human and such. They start to understand them. But the minute she/he finds a cure and become fully human, they see the monsters as monsters again, and just kills them. The story is about how humans are slaves to their circumstances. They dont change unless the circumstances allow them to. So, when the protagonist was turning into a monster, she/he could relate to them. But when he/she became human again, they instantly lose that connection and revert back to their normal views.
But the big contra is that we can't pay for your work yet since we don't earn any money with the game at the moment. But we're able to give all members in the team a few percent from the profit when the game launches. [REV-Share]
But we'll probably make it a paid possition a few months after launch.
- have experience with blueprints in UE4 (networking and gameplay programming)
- have good communication skills (english or german)
- be able to describe complex interrelations in writing
- friendly to other people
- a basic interest in computer software