This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Anywhere.
Posted by Store.steampowered.com on
I am looking for a code monkey to work on a Half-Life 2 mod, DownFall, the first chapter has been recently released on Steam. Reception by the community has been very positive.
I have begun work on chapter 2 and realised there's some stuff I can't pull off without some custom code.
I just need a couple entities fixed (env_projectedtexture, acid dmg), some changes to func_tracktrain & a new entity trigger_gunfire (can be based off trigger_rgpfire) and maybe some AI changes for antlion workers (charge / suicide behaviour).
Optional tasks: porting to Linux, OSX, implementing achievements.
- Previous experience with Source is required.
- Having released a mod using the Source engine is prefered but not required.
- This is an unpaid project.
- This isn't some crazy overambitious project, it has a small scope and wont take years of work.
The codebase + edits must be uploaded to github, so I can keep control over the project.