Add job Report Programmer C++ & Blueprinting (UE4 Engine) Fantasy RPG at Jewel Seeker Entertainment

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere (Germany preferred).

Posted by Jewel Seeker Entertainment on


Our game Apprentice Arriving™ is a Single Player / Medieval / Fantasy / RPG for the PS4, Xbox-One and PC.
The engine we use is Unreal Engine 4 / Version: 4.19

Link to our game:

You are the Apprentice

Dive deep into a world of magic where nothing is how it seems. Apprentice Arriving is a game that will test your every step. The difficulty wont be only to fight enemies that try to make your life harder, life itself will take you on a test. Gameplay-wise the difficulty will come close to Dark Souls but the riddles, the story, the challenges will be the true test. It's on you to overcome your fears to transcend to a powerful being. Become the new Apprentice!

Game Concept

The story takes part in a medieval fantasy world that has a diverse range of content. Some cities and villages have functional water pipes and sanitation, others are poor and overrun with beasts of all sizes. The player wanders with two different characters through magical lands that are beauteous and also very sinister. On the way the player will experience a variety of cultures, kingdoms, abandon villages, destroyed lands and impressive architecture.

What will be in the game?

- Epic battles with a multitude of various weapons and armor sets
- Use of magic, several fighting stances and skills
- Variety of costumes
- Challenging bossfights
- Unique and magical design
- Management of various skilltress
- Two playable main characters who have access
to completely different skills
- Macro management to create your chosen class
- Mini games

Graphics/Textures: 3D next-gen, colorful, more realistic but still fantasy

How far are we?

We have a lot of concept art, various models as well as a very emotional storyline. Gameplay-wise, we are testing the overall game design such as battle mechanics, animations, skills, the environment, and more.
We work until the game looks and feels absolutely amazing!

What are your tasks?

Work on the AI, implement features that the Game Designers came up with,
refine the battle system, make the gameplay smoother and add feedback to each enemy/character. We will also discuss the skilltrees, destiny board and other important mechanics with you.

Whats our plan?

Our plan is to develop a smooth demo version with a great battle system, interesting mechanics as well as beautiful and unique art.
When everything is ready, we plan to go on Kickstarter with a trailer and a downloadable demo. Then continue with the development of the full game.

How we started

The team came together in October 2017. From that day on, we never stopped to work on the game. We work hard and passionately every single day, and could need all sorts of help from more talented people around the world who share the same passion. We are now a team of 35 members The team consists of professionals who work in the industry as well as hobbyists.

To Apply

Requirements for this position

C++ - 2 years experience
Blueprinting - 2 years experience
Open for communication
Very good English skills
Dedicate to the project 7-12 hours a week

Help us to create something beautiful and send us a short mail with your resume to:

We are looking forward to work with you!

Anywhere (Germany preferred)
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