This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Anywhere.
Posted by Diamond Games on
Hello UE4 Enthusiasts!
My team of professionals has created Store.steampowered.com
We are now creating something even better in the FPS/RTS/Moba genre using the Unreal Engine.
We are currently seeking three talented people to join our team.
Unreal Engine 4 Blueprints / Programmer...
The game is quite unique with a lot of different pieces. We're mashing FPS, RTS, Moba, and Tower Defense mechanics together to create something truly unique. We're after an amazing person who's familiar with UE4 blueprints to help bring these mechanics to life. It truly is a work of art.
We've been working on this game for well over a year and things are progressing well. We currently have over 120 unique weapons created with Blender for an AAA release which need animating, texturing, and rigging.
Our 3D models range from miniature tanks to prototype handhelds. If you'd like to see some of our models and try your hand at texturing some of them please let us know.
We are currently a team of eleven professionals all working under the same arrangement ranging from programmers, to artists, to professional mappers (with 3D FPS maps in successful indie titles), to business professionals; We know that in order to be successful, we have to work hard, be dedicated, and have excellent communication skills. We're all gamers. Like yourself.. And we're going against the big guys now. So we need more talent to assist us. The game design documents are in a living state (changing, updating) and you're free to contribute ideas to us. We want you as part of our team!
How we operate is simple. All we need is a copy of your portfolio. We'll ask you to complete a task. You either choose to accept it, and if you do so - you let us know how long it'll take you based on your real life ventures, and when we can expect it back. (This keeps the train moving) We track the amount of work and time people are putting in over the course of the project and once the game is released, we'll be awarding those contributors based on the amount of work they've successfully submitted.
The new game we're creating is a unique style of gameplay. It's a FPS / RTS / Moba. Think Paragon - only designed much better. We're not creating an "Evolve" or "Call of Duty". We're creating something totally new. Specializing in FPS/RTS/Moba/CTF/Tower Defence Hybrid with advanced movement mechanics, better competitive matchmaking, a real solid game design, and extremely addictive gameplay. The best part about all of this is we're doing it UNPAID in our spare time! ( Except for some of us who love to work insane hours to create something awesome in the end. )
If you're not a programmer or animator, but would still like to contribute small pieces to the project, such as props, concept art designs, etc. We'll take a look at what you have to offer. In the end, once the game is released - Even if you've only contributed a couple of pieces.. Your name will go into the credits which would look quite amazing on your portfolio!
Thank you for taking the time to read this post. I wanted to try and answer as many questions as I could without a wall of spam, so I hope this is conclusive enough.
If you're interested, or have more questions - please send me an EMAIL [rusty at dmdgames.com] with your portfolio/resume, and please include availability over the course of the next few years (we're realistic), and tell us all about yourself and where you'd like to be in five years.
Please send your resume to: [rusty at dmdgames.com]