This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Cornered Rat Software on
***THIS IS A VOLUNTEER JOB POSTING***
World War II Online is a massively online multiplayer game, and the very first ever MMO First Person Shooter, created and developed by Cornered Rat Software.
We are seeking both 3D Artist(s) as well as Texture Artist(s).
Several items are currently in development as we're introducing new content and repairing some of our existing content.
We are looking for someone to participate with us for 3-6 months at a minimum, and more if you desire / do well.
Preferred experience includes:
- At least 2 years of working on 3D Art or Texturing
- Workflow within 3DS Max, Maya or Blender
Candidate qualities include:
Honest: You'll be honest about your capabilities and limitations. You'll be as truthful about your estimations as possible.
Accountability: You'll follow through with the things you commit to doing and get the job(s) done, even though it may be difficult or inconvenient.
Motivated: You'll actively pursue the tasks you've been tasked with and agreed upon. Delivery of content is essential to the lifeblood of our business and game.
Self-Starter: You'll be capable of working without us holding your hand.
Good Communicator: You'll actively keep us up to date by communicating your progress on tasks. You'll ask for clarification and help as it's needed. You will not go days or weeks without communicating.
By working with us you'll receive industry experience and respectable recommendations.
If you match these qualities please apply, see below.
Send your portfolio and experience to: