Add job Report 3D Artist (Source Engine, Steam Game) at Octoshark Studios

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[Volunteer Work - Portfolio Projects for Established Steam Game]

OctoShark Studios Presents...

//Pirates, Vikings, & Knights II

A 100% FREE STEAM Game that only requires Source SDK Base 2007, a free Steam tool download.
Now with new 2.6 Map & Balance Update!
Download on Steam at

//What is Pirates, Vikings, and Knights II (PVKII)?
Pirates, Vikings, and Knights II boasts a unique three-team symmetry and a myriad of colorful characters to promote exciting, strategic, and fun gameplay. It features four game modes, each requiring its own special brand of cunning to master. Do battle on a tropical island for control of bountiful treasure. Appease your gods by spilling the blood of your enemies deep within a Mayan temple. Conquer your foes by taking control of precious badlands territory. But most importantly, have FUN!

//What does it feature?
- Three teams with 8 unique player classes
- Fun, skill-based combat
- Swords, axes, guns, and explosives
- Unique voice acting for every character
- A variety of gorgeous levels
- Whimsical and challenging achievements
- Commandable attack parrots
- It's FREE!

//Job Posting
3D Artist - Whether you specialize in weapons or props, we need you! Must be able to produce lovely-looking models that fit in with PVKII's art style. Ideally, modelers work with our environmental artists to fill levels up with various props and assets. Modelers must be able to skin their own models and eventually compile them into the Source Engine.

Experience with the Source Engine is an asset, but not required. 3DsMax, Maya, or Blender preferred.

//Examples of What You Can Choose To Do!
World Props - Example of maps in development that need models include: a Moroccan desert themed map caught inside a raging sandstorm, and two viking themed maps, with one taking place inside a menacing forge and the other a fantastical take on the story of Ragnarok. We'd love to see more development for these worlds outside of the world editor. You would be able to work with determined map makers who have clear visions of exactly the kinds of art they require from artists to help bring these worlds to life.

Weapon Upgrades - Feel like you have the 'arms' to sculpt weapons? Animation and code support would assist you in your creation of new, exciting weapons to be featured in the game as HD upgrades to replace current weapons, unlocks, signature specials, and more!

Ultimately, you would be able to do work that excites you! Creating awesome content that looks great in your portfolio and in the game!

//Come Aboard Matey!
Our team works on the game in our free time as a project for our portfolios and for the love of the game. We work in a way that fits our schedules. We are very understanding of each others priorities - be it school, work, or other projects. Our development timeline only requires sprinting the closer we get to release, so you would be able to work at your own pace whenever you set time for it!

We'd love to have more experienced 3D Artists on-board as a PVKII team matey, helping us with anything, and working in a way that fits your schedule. We're an easy group of people to get along with and have fun doing what we do.

Your work would be seen and appreciated by thousands in our upcoming updates, and one is right around the corner...

To Apply

Send an email to to learn more, or if you'd like to apply right away, you can go to our forums at

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Octoshark Studios
Octoshark Studios Developer & Publisher
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