All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.
New map and (almost) ready to get released! not yet those, removing unwanted events and building another map so I can give them away in a pack (this map is made in 3 days)
- 6 player map (1 VS 1, 2 VS 2, 3 VS 3)
- 2 archives at the sides
- mutant hovels available
- every player 2 Tiberium spikes out off the map, so the combat keeps on even with Tiberium shortage.
- some bottlenecks but still open that there is plenty of space to move for you and the enemy.
- ? remove super weapons?
And be prepared! the next map will be fully urban warfare! so streets, streets and even more.... houses you can put troops into.
Just did a test round with Super weapons. It's hard but beatable. and since there is a constant money flow those AI's build (at some point) banshees like crazies (hard AI's)
and the Tiberium fields? not to much.. and yet not to low also.
Dude, this looks freaking cool. I can't wait to play it! I love the partially buried platforms and your implementation of Tiberium slime oozing down the cliffs.