All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.
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My own suggestions for Tiberium Essence | Locked | |
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Aug 22 2012 Anchor | ||
HI IM FAN of TE and i love it very very much 1- Use other mods like wrath mode or tw advanced to make better MOD for c&c 3 2- c&c need to be improved by Graphic mod that create by TE CREATORS 3- Create Building that we can Build them on the water ( just like red alert ) 4- delet the voice of soldiers or create better voice for Sodiers ( when they die ) == ((sry for bad english )) Thank YOU |
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Aug 25 2012 Anchor | ||
1 and 2 - i keep improving visual part of my mod over time, but its long process. 3 - its one of the possible ways this mod can go in 1.6. 4 - why? I think they are ok, really. |
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Aug 25 2012 Anchor | |
1, 2, 4, i see no point in |
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Aug 27 2012 Anchor | ||
1, 2 and 4 serves no point at all. Nr 3 goes against the canon we are following. The seas and waterways were clogged by Tiberium after the First Tiberium War, hence GDIs heavy focus on their dropships launched from space stations. P.S I hope you dont mind I edit your title to one that makes a bit more sense. Edited by: TheNodCommander |
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Aug 27 2012 Anchor | |
Agreed, but, but, sea warfare is so fucking awesome! |
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Aug 31 2012 Anchor | ||
Thank you all Tiberium essence ( this
Make better effect for explosion I don’t say to copy explosion from wrath mod I just say get some idea from The defense ADD Super Power Harvesters CAN Update that they can gathering more TIBERIUM (ITS VERY ADD Helicopter TO GDI (like KW) ADD HERO TANK AND BIG TANK LIKE GDI TO NOD AND SCRIN ADD FLAME DEFENCE FOR NODS NOD ANTI AIR DEFENCE IN 1.5 MOD IS NOT GOOD The original anti air defense is more better than it ADD This Ability : we can create defense structure on the WALL !!! ABILITY to Update Flame Add ability to update the judgments tank ANTI AIR Scrin IS very very nice team and i just can say thank you ADD Ability to choose the screen menu wallpaper MORE COLOR FOR TEAMS ADD NEW side for TE1.6 ( IF it POLL it can be better ) THERE are so MANY transporter for TE if you add more aircraft for any side CREATE Building on the SEA is the long story if the creator of TE1.6 accept Add more unit not just change the original units abilities IF WE have more Suggestion I Update this tapic
THX
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Sep 1 2012 Anchor | |
What I can pull out of that is a few good suggestions, and some that are less than satisfactory. As to everything else: -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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Sep 2 2012 Anchor | ||
so you just agree the more color for teams right ? and how about these ideas : why we can't see the map at the starting the game and cost of unit and structures are expensive and it take along time to create some unit and structure |
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Sep 2 2012 Anchor | |
Both of those are meant to happen. You don't get radar for Nod/GDI until you build the radar building. Scrin gets radar right off the hop to show their tech is better than human tech. Also, I agree with more than just colours. It's just that all the other ideas I like, aren't feasible, via coding, or similar function buildings. Edited by: GoldenArbiter -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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Sep 3 2012 Anchor | ||
I'm usually in favor of having more choices and it'd be fun to have more color options (not sure how many more colors you guys were thinking), but realistically, I think it isn't necessary because if we added even just a handful more, it can cause confusion. I mean it worked for Dawn of War, especially since we had two color combos to be more unique from one player to another. As for TE though, where we only have 1 base color option, we need to be more careful and only have a couple of each color type - (sometimes) light; normal; dark - otherwise it'd be harder to tell teammate from foe, or your own from another. Sure we can always guess and select, but we really should be able to tell just by looking at them, even while doing some scrolling around. I am happy with the colors already present for TE, but if we were to add a few more colors and as long as everyone has no trouble telling all of them apart in-game, I guess I can see a dark green (not light green, otherwise it might interfere with the green on radar representing tiberium) and dark blue being added - since we have a dark red and dark yellow already (orange can be the dark yellow). I like black but please, no black or brown - in this case, it really would not look good and they would be difficult to see on radar. I would strongly urge, however, that we be okay with taking out the playable cream/whitish color, as that color should solely represent a neutral/civilian unit/structure - this really should not be a playable color. |
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Sep 3 2012 Anchor | |
The two colours I want added (white and black) you think they shouldn't be...... Oh well. I say we add em, test em, and if it turns out looking like crap, then we remove em. -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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Sep 3 2012 Anchor | ||
I am assuming Carnius has already played around with the color pallet to see and compare what works, but if not, I'm all for us testing any for him if there's some he's not sure of - especially while using any new unit/structure designs he might've come up with recently |
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Oct 15 2012 Anchor | ||
RE: waterways being clogged by tiberium growth, i'm pretty sure those boffins in the GDI Tech Labs will have thought of something over the years (possibly using disruptor technology) to clear away the harmful crystals, and i'm sure it's not beyond the Brotherhood to use some bootlegged Scrin (vibration?) technology to similar effect and open up secret supply lines away from GDI's prying eyes. I see no reason for naval battles not to be cannon as long as we understand the situation has developed since TS & FS days... it really is too tantalising a possibility to pass up, and it can be made plausible within the universe. Although i'm not sure scrin would have ANY naval units. |
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