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BETA LAUNCH : Beta Tier Backers now have Access
Infinity: Battlescape

BETA LAUNCH : Beta Tier Backers now have Access

Infinity: Battlescape

We've officially entered BETA. While most of the features have been integrated, there are still a few key pieces left to fully implement. We'll continue...

Dev Diary 9 – Deep Space Exploration in Starflight: The Remaking of a Legend
Starflight: The Remaking of a Legend

Dev Diary 9 – Deep Space Exploration in Starflight: The Remaking of a Legend

Starflight: The Remaking of a Legend

New dev diary time! This time Marvin takes us out of the Arth solar system into deep space and shows us hyperspace, fluxes and nebula in his Starflight...

Refilling the tanks – development log #169
Prosperous Universe

Refilling the tanks – development log #169

Prosperous Universe

While Martin has been researching and implementing measures for player retention, Julian has been getting ready to draw some new attention to the game...

December 2018 - February 2019 : Update Summary
Infinity: Battlescape

December 2018 - February 2019 : Update Summary

Infinity: Battlescape

We had a short break over the holiday season, but continued working into the new year. Here are the 4 updates we made during that time.

Presenting The Sum's 1.5 new features and contents

Presenting The Sum's 1.5 new features and contents

Feature

After about 6 years of development of The Sum's Fallout Tactics massive overhaul mod, I am happy to show some features and contents that appeared with...

A few updates...
Infinitesimals

A few updates...

Infinitesimals 2 comments

Showing progress in the level, as well as a couple of POD countermeasures.

A build delayed, a plan reevaluated Dev Update #23
Cepheus Protocol

A build delayed, a plan reevaluated Dev Update #23

Cepheus Protocol

Over the week we worked to resolve and cleanup further inconsistencies across the board for level design and programming. The Animators also worked to...

LBKR 2.31 & The Alamo
Loot Burn Kill Repeat

LBKR 2.31 & The Alamo

Loot Burn Kill Repeat 1 comment

As I mentioned by the time of the 2.30-release of LBKR work on a DLC has already begun, furthermore there is an update of the main game coming up aswell...

Survive the Blackout: get a chance to become an in-game character!
Survive The Blackout

Survive the Blackout: get a chance to become an in-game character!

Survive The Blackout 2 comments

Get a chance to become an in-game character in Survive The Blackout - a narrative pixel art game set in a dark post-apocalyptic world!

Devblog no 45
Pantropy

Devblog no 45

Pantropy 4 comments

Final early access release date! T4 mech and community buildings.

Dev Blog #17: About That Release Date
Dust Fleet

Dev Blog #17: About That Release Date

Dust Fleet 2 comments

The thorny topic of That Release Date, a look at some new ships, and a rundown of the enormous number of new features added in 2018.

A Xmas Update! Dev Update #22
Cepheus Protocol

A Xmas Update! Dev Update #22

Cepheus Protocol 2 comments

Past this Dev Blog: We will be omitting certain tasks people have done throughout the week in sake of spoilers! Sorry :), But over the past 2 weeks we...

Update and bug fixes for Action Alien Tropical Mayhem

Update and bug fixes for Action Alien Tropical Mayhem

News

A small update has been released for Action Alien Tropical Mayhem which adress some issues with the game while adding improvements for the gameplay !

Steps to our full Alpha Build Dev Update #21
Cepheus Protocol

Steps to our full Alpha Build Dev Update #21

Cepheus Protocol

Over this week we worked to border up the remaining assets that needed adjustment, adjusted across the board to ensure all the various systems were ready...

New gameplay update for Aerial Destruction
Aerial Destruction

New gameplay update for Aerial Destruction

Aerial Destruction

After a long break with the development of Aerial Destruction an update has been released for the game !

Steady Ahead we Go Dev Update #20
Cepheus Protocol

Steady Ahead we Go Dev Update #20

Cepheus Protocol

Over the week we stormed ahead towards our internal deadline for this month cutting a few aspects in light of ensuring we have a build and hammering down...

Turkey Stuffed Update! Dev Update #19
Cepheus Protocol

Turkey Stuffed Update! Dev Update #19

Cepheus Protocol

Over the week we got further elements relating to the main menu screens, level design interiors and gameplay mechanics integrated. Naturally our development...

Graphics and gameplay update for Cyborg Arena
Cyborg Arena

Graphics and gameplay update for Cyborg Arena

Cyborg Arena

An update improving the graphics of the game and its gameplay.

Online gameplay via team viewer
Ultimate Knight Windom XP

Online gameplay via team viewer

Gundam Versus Mod Other 2 comments

New method. Not as good as port forwarding but definitely faster than hamachi to play windom xp.

Interrupting your regularly scheduled program for a Whopping Sized Dev Update #18
Cepheus Protocol

Interrupting your regularly scheduled program for a Whopping Sized Dev Update #18

Cepheus Protocol 1 comment

Well ops! We missed a dev blog last weekend and decided to save that work for an even bigger blog update tonight!. Tonight we delve into the State of...

Gundam Versus Mod 1.3 (beta)
Ultimate Knight Windom XP

Gundam Versus Mod 1.3 (beta)

Gundam Versus Mod 2 comments

Turn out system update can be finished faster than expected. Release it now before adding more new units to gather feedback since i cant test it alone.

Those Tantalizing Final Steps Dev Update #17
Cepheus Protocol

Those Tantalizing Final Steps Dev Update #17

Cepheus Protocol

Over the week we set some hard deadlines across all the divisions and drew a line in the sand in terms of getting the build situated internally to play...

Dev Diary #1: The Start of Something new!
Cepheus Protocol

Dev Diary #1: The Start of Something new!

Cepheus Protocol

Welcome to the first Dev Diary of Cepheus Protocol! I will be writing Dev Diaries depicting specific mechanics and elements of Cepheus Protocol. While...

Hold On To your Butts Dev Update #16
Cepheus Protocol

Hold On To your Butts Dev Update #16

Cepheus Protocol

Over the week we worked to create more animatics for the various cutscenes and the new level designers further developed lacking zones. Everything pushed...

Loot Burn Kill Repeat v2.30 released!
Loot Burn Kill Repeat

Loot Burn Kill Repeat v2.30 released!

Loot Burn Kill Repeat 2 comments

Hello everyone! The release of Loot Burn Kill Repeat 2.30 has arrived, in my mind I had set a release date about a month ago and a dev diary entry a month...

 Dev Update #15 Into the Breach Once Again! & VO Castings Start!
Cepheus Protocol

Dev Update #15 Into the Breach Once Again! & VO Castings Start!

Cepheus Protocol

This week we started VO casting for all characters and continued to bolster the team after a few individuals had to drop out due to lack of time. We started...

After the Collapse: Available now in Early Access
After The Collapse

After the Collapse: Available now in Early Access

After The Collapse

Our first official release is now publicly available on Steam Early Access!

The Infection Spreads Dev Update #14
Cepheus Protocol

The Infection Spreads Dev Update #14

Cepheus Protocol

Over the week we worked to situate the remaining customization infrastructure and how to allow it to scale up with relative ease. With that the level...

Sky battle!
Starboost EX

Sky battle!

Starboost EX

Sky battle in PUNK-EX coming in early-access on November 2nd 2018.

Devblog no 44
Pantropy

Devblog no 44

Pantropy 4 comments

Release will be sheduled for january. Performance improvements, bug fixed & more.

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