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 Dev Update #15 Into the Breach Once Again! & VO Castings Start!
Cepheus Protocol

Dev Update #15 Into the Breach Once Again! & VO Castings Start!

Cepheus Protocol

This week we started VO casting for all characters and continued to bolster the team after a few individuals had to drop out due to lack of time. We started...

The Infection Spreads Dev Update #14
Cepheus Protocol

The Infection Spreads Dev Update #14

Cepheus Protocol

Over the week we worked to situate the remaining customization infrastructure and how to allow it to scale up with relative ease. With that the level...

We have a Customization System Dev Update #13
Cepheus Protocol

We have a Customization System Dev Update #13

Cepheus Protocol

Over the week myself and Andrew worked to implement the character customization system and set a baseline for quality overall in terms of UI and overall...

Not One Step Back Dev Update #12
Cepheus Protocol

Not One Step Back Dev Update #12

Cepheus Protocol

This week was riddled in logistical discussions and changes to our workflow as we adapted to ensure the game would run smoothly across the board and for...

Is that a Fog of System You got there?  Dev Update #11
Cepheus Protocol

Is that a Fog of System You got there? Dev Update #11

Cepheus Protocol

Over the week we worked to refine and improve across the board vigorously all aspects of the games performance. There were certain missteps overall but...

What's that Sound? O, its just a Juggernaut no big deal... Dev Update #10
Cepheus Protocol

What's that Sound? O, its just a Juggernaut no big deal... Dev Update #10

Cepheus Protocol

Over the week things again progressed quite quickly as we did our second internal build test and worked to get various aspects of the game situated for...

What's that you have an internal Build now? Dev Update #9
Cepheus Protocol

What's that you have an internal Build now? Dev Update #9

Cepheus Protocol 1 comment

Over this week we saw HUGE improvements across the board and basically a sprint across all divisions to get a functional build working. We succeeded and...

When a plan starts to come together Dev Update #8
Cepheus Protocol

When a plan starts to come together Dev Update #8

Cepheus Protocol

More tweaks and adjustments leading up to our first internal build. Lots of incremental additions from level design, programming and Modeling. We're getting...

 Steady Ahead we Go! Dev Update #7
Cepheus Protocol

Steady Ahead we Go! Dev Update #7

Cepheus Protocol

Over the week some more promotional art was polished up and discussed. Further developments to some of the major zones. We nailed down the final few deadlines...

Did someone say Modeling? Waa Where?! Dev Update #6
Cepheus Protocol

Did someone say Modeling? Waa Where?! Dev Update #6

Cepheus Protocol

This week we focused on refining the vehicle AI, building the interiors of locales across the city and lots of modeling across the board.

Additive Animations for Everyone! Dev Update #5
Cepheus Protocol

Additive Animations for Everyone! Dev Update #5

Cepheus Protocol

A big keynote for this week was figuring out a huge feature for utilizing additive animations. Aside from that everyone else on the team kept trekking...

Recruitment and the trek of Development Dev Update #4
Cepheus Protocol

Recruitment and the trek of Development Dev Update #4

Cepheus Protocol

This week was mostly just in-betweens for deadlines and working to keep a solid pace from last week. Interviewing new artists that were interested in...

Woa... Is that a city you're building there? Dev Update #3
Cepheus Protocol

Woa... Is that a city you're building there? Dev Update #3

Cepheus Protocol 2 comments

Over this week we worked to cleanup and expand upon some ideas we weren't so sure about over the previous weeks relating to level design and we worked...

Tentative Steps Towards our first internal build #2
Cepheus Protocol

Tentative Steps Towards our first internal build #2

Cepheus Protocol

A lethal virus has infected Treasure Island,San Francisco and it is up to Captain Winter, a U.S. Army soldier working with the Center for Epidemic Research...

Our First Step into the Void #1
Cepheus Protocol

Our First Step into the Void #1

Cepheus Protocol

Cepheus Protocol is a new RTS in the vein of inspiration from games like XCOM, Company of Heroes & Parasite Eve. We also take inspiration from many other...

2017 in review and whats to come! Updates #17

2017 in review and whats to come! Updates #17

News

Over the past year we've had quite a few successes and failures! In this article I will attempt to catalog and go over these events and give some insight...

Sometimes We Need to Go Backwards Before We Can Move Forward Updates #16

Sometimes We Need to Go Backwards Before We Can Move Forward Updates #16

News 3 comments

Over the past 2 months we've been using extensive profiling and memory analysing tools to ensure we are properly utilizing all computer resources available...

New Weekly Dev Blog Animation and Programming Updates #15

New Weekly Dev Blog Animation and Programming Updates #15

News

In this dev blog we go over how the animation division is progressing and programming in their respective dev videos this week.! New dev Updates are now...

Dev Update #14 One Step Closer to QA Testing | Public Dev Discord Server

Dev Update #14 One Step Closer to QA Testing | Public Dev Discord Server

News 3 comments

In this Dev update we go over the hurdles we've gone through over the past few weeks and update our community. So Stay tuned we have a lot to go over...

Our Team's Intent for Ascension and the VR Missions

Our Team's Intent for Ascension and the VR Missions

News

In this comprehensive update we go over our schedule and our goals and plans for this year and next. From Ascension to the VR and our plans and goals...

Edge Of War Alpha 0.3 Released!
C&C: Yuri's Revenge

Edge Of War Alpha 0.3 Released!

Edge Of War 5 comments

Edge Of War Alpha 0.3 Has Been Released! Go Get It!!

Edge Of War Alpha 0.2 Coming Soon!
C&C: Yuri's Revenge

Edge Of War Alpha 0.2 Coming Soon!

Edge Of War 2 comments

Are you ready for real war, Commander? Alpha 0.2 is coming very soon!

Dev Update #9 Well We're Cooking now!

Dev Update #9 Well We're Cooking now!

News 6 comments

We've been finalizing our website, implementing a new backend Wiki for our team members and finishing up level design misc objects for some areas of sub...

Dev Update #8 Animation Rig / Lighting

Dev Update #8 Animation Rig / Lighting

News 3 comments

As mentioned previously we're currently revamping the lighting for the different game states and ensuring performance is considered.

Dark Storm Ascension/VR Dev Update

Dark Storm Ascension/VR Dev Update

News 3 comments

For the past few month's we've been working on filling a few vacancies on the team and naturally since its a royalty project our progress has been a bit...

The Story So Far…. New Years Update!
Shatterpoint Eos Rising

The Story So Far…. New Years Update!

Shatterpoint Eos Rising 2 comments

The Story So Far…. New Years Update!, an update on what the team have been up to for the past 6 months.

Dark Storm VR Missions Update #7 0.3.5 Now Live!
Shatterpoint Eos Rising

Dark Storm VR Missions Update #7 0.3.5 Now Live!

Shatterpoint Eos Rising 1 comment

There's a lot more coming and heres our roadmap left for the game so you can track progress. Our Goal is to finish up the VR completely before the end...

VR Missions Public Test 0.2 Now Live
Shatterpoint Eos Rising

VR Missions Public Test 0.2 Now Live

Shatterpoint Eos Rising

Newly designed area with added functionality and refined design. We designed a more centralized area to stage,get supplies and generally disembark and...

We'll be Broadcasting on twitch Q&A Today and more dates will follow!
Shatterpoint Eos Rising

We'll be Broadcasting on twitch Q&A Today and more dates will follow!

Shatterpoint Eos Rising

Since we're now on kickstarter and the VR Missions are now out for free as a prototype of our initial goal We'll be Broadcasting on twitch Q&A answering...

Dark Storm Kickstarter Now Live with VR Missions released as well
Shatterpoint Eos Rising

Dark Storm Kickstarter Now Live with VR Missions released as well

Shatterpoint Eos Rising 7 comments

Fenrir Studios are proud to announce that we have launched our Kickstarter campaign, which will be running from August 3rd through September 1st. To celebrate...

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