You are an old-school level designer, or just decided to become one, but tired of limitations of Valve Hammer Editor? Radiant seems to be too complex and unusual? Wanna use new cool features? Seeking for a user-friendly level editor for Half-Life, Quake, Quake II, or Quake III? It's time to test our new level editor, J.A.C.K., previously known as Jackhammer, in action! News, updates, tutorials, discussions and much more.

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Some words about Jackhammer progress and the way you can support it.

Posted by on

Hi, guys!

First of all, Jackhammer is not abandoned. Moreover, I began testing it as a mapper, not only a coder. A 64-bit version of the editor is being developed, that would eliminate some critial problems with memory allocations (e.g. when undo grows too large). Win64 users will be able to select which Jackhammer build to install, while Win32 users are still limited to 32-bit build. We've also updated to the recent Qt 4.8.6. 64-bit Linux build is also planned. Please be patient, everything is going okay. :)

Second, but not less important. If you are not willing to donate funds (I can't judge you, since most of HL1/Quake1/2/3 mappers are non-profit developers), you can at least support my latest HL1 mod on Greenlight - "Headcrab Frenzy" (ModDB Profile). Note that its levels were edited in Jackhammer. I will also appreciate if you spread the word about this mod amongst other HL1 fans.

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doweeez
doweeez - - 25 comments

Thanks for not abandoning this project. I really appreciate that you support linux. If someday I'll have time and willpower to develop mod, I'll definetly use your editor and drop small donation.

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Xylemon
Xylemon - - 2,677 comments

Would you be willing to do binary packages? Like Debs, AURs, and RPMs for the next release?

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XaeroX Author
XaeroX - - 456 comments

I don't know how to.
But there is a nice installer for Windows. :)

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