You are an old-school level designer, or just decided to become one, but tired of limitations of Valve Hammer Editor? Radiant seems to be too complex and unusual? Wanna use new cool features? Seeking for a user-friendly level editor for Half-Life, Quake, Quake II, or Quake III? It's time to test our new level editor, J.A.C.K., previously known as Jackhammer, in action! News, updates, tutorials, discussions and much more.
Merry Xmas and happy New Year! Don't forget to check our pages on January 2, 2015!
looking foward to it
Can you give us an early changelog?
Unfortunately there is no changelog relative to the last public release. But most tools are now implemented, the only major missing feature is prefab support. And certainly Quake III support required lots of new features: realtime shader rendition, shader source code editor, curves, etc. etc.
Have you fixed bug that crashes jackhammer when you try to copy brushes with ctrl c v?
Pretty sure some of them are fixed now.
The others just didn't reproduce. ^_^
Hey how you found this map's project?
Never mind from sdk files
This comment is currently awaiting admin approval, join now to view.