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Tales of Vastor - Progress #19
Tales of Vastor

Tales of Vastor - Progress #19

Tales of Vastor

A majority of the models got refactored in the past week. Check them out! :)

Lost Hero in Early Access
LostHero

Lost Hero in Early Access

LostHero

Recently released Early Access of the game is available at official site.

Weekly Recap #3: Character design, and 3D Art
Nanotale - Typing Chronicles

Weekly Recap #3: Character design, and 3D Art

Nanotale - Typing Chronicles

Last week we worked on the 3D version of the Art Style and on the Character Design.

EndColony Update v0.04
EndColony

EndColony Update v0.04

EndColony

News and Updates. Getting ready to early access so soon!..

Void in the Sky - Open Beta and Scope Creep
Void in the Sky

Void in the Sky - Open Beta and Scope Creep

Void in the Sky

Learn about our upcoming mobile game and join the open beta test to help us deliver a better experience. Also, every time I post here, I like to give...

OVIVO on Google Play!
OVIVO

OVIVO on Google Play!

OVIVO

Great news everyone!We just have released our game on Google Play!

Highway Patrol: A Police Quest Saga, Released NOW!
Highway Patrol: A Police Quest Saga

Highway Patrol: A Police Quest Saga, Released NOW!

Highway Patrol: A Police Quest Saga

Stop the robbers by any means and become the most famous policeman!

Uebergame 1.1.2.0 released
Uebergame

Uebergame 1.1.2.0 released

Uebergame 1 comment

This update adds a mostly nonexistent Battle Royale game mode and 4 completely new large scale levels exclusively made for that game mode.

Molten Armor Dev blog #11 Post mortem - a year after release
Molten Armor

Molten Armor Dev blog #11 Post mortem - a year after release

Molten Armor

Some (possibly) interesting info and stats of a game released a year ago. Learning from mistakes and moving forward.

Looking For Alpha Testers!
The Return: Survival

Looking For Alpha Testers!

The Return: Survival

Please join our Tester Programm it would be so awesome so don't waste your time and join!

NetherWorld December Devblog
NetherWorld: Drugs, Sex and Pixels

NetherWorld December Devblog

NetherWorld: Drugs, Sex and Pixels 2 comments

If you're cold, don't worry... We are back to heat up everybody with some cool stuff!

Gunkid 99 - Major update! World 4 is here!
Gunkid 99

Gunkid 99 - Major update! World 4 is here!

Gunkid 99 2 comments

Devlog #10: major game update v0.2.0, World-4 is here!

Paper StickMan Online
Paper StickMan Online

Paper StickMan Online

Paper StickMan Online

Paper StickMan is the new game entirely drawn on paper to entertain and challenge your friends with online mode.

A Slingy Adventure
Slingventure

A Slingy Adventure

Slingventure

A new free little endless game Android on Google Play (NO ADS, just for fun).

Development Update #14
Fractal Space

Development Update #14

Fractal Space

For this December 2018 Development Update, we have a new Speedrun Mode, a new Debug Mode, and performance / visual improvements to show you!

S4GE Beta Test
S4GE

S4GE Beta Test

S4GE

Hello everyone, we are Playtra Games, a London based video game development company. In a few days, we will open the Beta Test for S4GE our semi-turn-based...

Echo #107: Vendor rework, new endgame activity, feedback
Sector Six

Echo #107: Vendor rework, new endgame activity, feedback

Sector Six

The next update: Vendor rework, Absolute Deterioration, and other changes based on feedback.

Cold.Shell Dev blog #11 - boxes everywhere
Cold.Shell

Cold.Shell Dev blog #11 - boxes everywhere

Cold.Shell

Made it to the top-100 on IndieDB ! Boxes, boxes, tiles and even more boxes.

The Path Of New Breakthrough - Grinding Gear Games And Its Latest Crafted Gem Path Of Exile: Betraya

The Path Of New Breakthrough - Grinding Gear Games And Its Latest Crafted Gem Path Of Exile: Betraya

News

Grinding Gear Games revealed that the release of Path of Exile: Betrayal witnessed 188,970 people flock to the game to play as early adopters, 123,565...

Development Update #13
Fractal Space

Development Update #13

Fractal Space

This month's development update, with AlienFX implementation and first screenshots of Work In Progress of Chapter 4 on PC!

Tales of Vastor - Progress #18 - Rotate the fight
Tales of Vastor

Tales of Vastor - Progress #18 - Rotate the fight

Tales of Vastor

Last week, I was busy refactoring the whole fight. The scene got rotated by 90 degrees, resulting in the enemies looking towards you. The change was done...

Falling colors
Falling colors

Falling colors

Falling colors

Very simple and colorful game: you have to press the color button corresponding to the one of the lowest object among those that fall off the screen...

Weekly Recap #2: Ancestral Forest, Fox, and enemies
Nanotale - Typing Chronicles

Weekly Recap #2: Ancestral Forest, Fox, and enemies

Nanotale - Typing Chronicles

We continued to work on the art style; more specifically on the Ancestral Forest, the look of the Fox, and the enemies.

BEST TURN final beta-version
BEST TURN - racing arcade

BEST TURN final beta-version

BEST TURN - racing arcade

Today the final beta version is ready, which will soon be complete. But while the beta test is in progress, you can get double coins.

Steps to our full Alpha Build Dev Update #21
Cepheus Protocol

Steps to our full Alpha Build Dev Update #21

Cepheus Protocol

Over this week we worked to border up the remaining assets that needed adjustment, adjusted across the board to ensure all the various systems were ready...

Mix Rice: DevUpdate 1
Mix Rice

Mix Rice: DevUpdate 1

Mix Rice

New title, new platform, new genre, new engine? learn more

First Access this Thursday! - development log #160
Prosperous Universe

First Access this Thursday! - development log #160

Prosperous Universe

The time has come: First Access will launch on December 13th! It will be the day that Prosperous Universe becomes acessible to everybody. The current...

Dynamic Conversation in the Security Park
Epsylon

Dynamic Conversation in the Security Park

Epsylon 1 comment

Here it is, the 2nd Part of the News Updates. This time we visit the Security Park and enjoy some Dynamic Conversations.

Grand Guilds - Strategy Combat Update
Grand Guilds

Grand Guilds - Strategy Combat Update

Grand Guilds

We've reworked some of the combat systems in Grand Guilds. Action points work differently and passives have been added.

Creatures, AI and talkative foliage
Hive Quest

Creatures, AI and talkative foliage

Hive Quest

Very latest on how the Hive Quest creature AI is coming along.

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