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Post news Report RSS June 2019 media update

Why hello there! It's Tripmine Studios on the line, and we have something to share with you.

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Why hello there! It's Tripmine Studios on the line, and we have something to share with you.

It's been a while since our last update, but as usual, it doesn't mean we’re dead. We've simply been working quietly behind the curtain as usual. All of our departments are quite busy!


If you follow us, you’ve probably seen one of our weapon animation videos. Some of you even contributed with valuable feedback and we want to assure you that we are taking it all into account. Weapons are the alchemy of great looking models, a symphony of sounds, and eye candy in the form of visual effects. Perfect animations are a must, of course. Small details such as positioning and FOV are also very important for the final result. When all these elements are brought together it will result in a very satisfying feeling when using any weapon in the game. Below, you can see some more examples of the progress that we have achieved.


Our 3D art department has been working quite hard as well. In addition to constantly pumping out brand new models, we've also finished replacing just about every hl2/css/csgo placeholder we had been using. That's thousands of models our artists have done and many more still need to be done. Here are some samples of recent prop models.

(Industrial fan by N3XZUS), Guidepost by N3XZUS), Oscilloscope by Magmasloth64)



Rollup gate by EvilGoodGuy), ( Button prop by N3XZUS)



Our level designers will definitely find a good use for them! Speaking of level design, no update would be complete without showcasing something from them, right? Quite a few levels can now be traveled from the beginning to the end. Although as usual, most still need more polish and the implementation of important gameplay elements.

(Progress on "The Package by TheComedian)



(WIP of "We are pulling out by Chris)



There is much, much more we want to share with you, but we’d rather keep it behind the curtains until a better occasion arises.

When the time comes we'd like to share more general progress with you, as well as address some engine improvements we’re going to implement. Stay tuned!

To close this update, we would like to thank you for your patience. We know the updates are scarce, but we work as hard as possible on the game and we’d rather spend our resources and time on that, instead of doing more frequent updates. However, we are never completely silent and we will be happy to get in touch with you through Twitter​, Facebook​ or our official forum.

(WIP model of Humvee by MrJack)


If you have some spare time on your hands and skills that may be valuable, please check out our openings. We are always looking for passionate and talented people to help us complete this project!

Comments
BshiftCalhoun
BshiftCalhoun

I got a good feeling about this

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***MuZilla***
***MuZilla***

So nice !!

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PowerMind
PowerMind

Those animations are so damn smooth.

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abgmuhdfarmeezulterm
abgmuhdfarmeezulterm

Nice a new update!

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strykerdragoon
strykerdragoon

Why is it a July update? Are more things going to be shown from now to July?

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McSug4r Author
McSug4r

Nah, I was just excited about coming summer I guess. I fixed title, it´s June ofcourse.

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neophus
neophus

wow very nice ! love it, like to see that this MOD still being in development

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SpookyTheCuteGhost
SpookyTheCuteGhost

Years of hard work is kicking in yet again! Great stuff!

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☢AlieN☢
☢AlieN☢

Now i wonder what are those special "Tripmine studio industries" red rollup gates will be used for? To hide some easter eggs behind them?)) Or it will be a regular gates and this "Tripmine studio industries" is just an easter egg from you?))

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McSug4r Author
McSug4r

Whatever it is easter egg or not, that´s all up to you to investigate when we release the game. We don´t want to spoil the fun of looking for them :).

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kakokapolei
kakokapolei

Take your time! We're Half-Life fans, we know how to wait...

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Rob12772
Rob12772

Nice job!

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Gunship_Mark_II
Gunship_Mark_II

This is some AAA quality stuff, amazing work guys :D

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NotFreeman
NotFreeman

Wonderful

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^^MTB_-_Animations^^
^^MTB_-_Animations^^

I love the weapon animations

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bigfutus
bigfutus

Except the bloom in the one image, it looks fabulous. And the animations are superb!
But please seriously, don't cover your hard work with some lame effects. I want see all the juicy details :)

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Tmast98
Tmast98

This has been adjusted based on feedback (bloom). Cheers!

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dave_5430
dave_5430

Still better than BMS

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LIL-PIF
LIL-PIF

Amazing!

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NOMADs_Reviews
NOMADs_Reviews

Superb!

I have been out of the loop for a while, so this may have been asked before: Is O:BM still going to be released on Steam as a full blown retail product? If so I would gladly pay for it just as I did for BM :-)

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JackM.
JackM.

Exclusive for Epic Store for sure.

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EvilGoodGuy Creator
EvilGoodGuy

Yep, it's still gonna be on Steam as a indie title

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CrikeyMate
CrikeyMate

"The Package"
"We are Pulling Out!"
Wow, Gearbox are some dirty minded bastards.

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BLUE4115
BLUE4115

If you ever come across any flash drives from them, don't check what's inside.

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SPTX
SPTX

You're really putting more work into this for free than valve would ever have for the billions they engross.

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Lywander
Lywander

shephard's gun handling in this vid is military precision translated into viewmodel animations.

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PurpleGaga27
PurpleGaga27

I am thinking both Operation Black Mesa and Guard Duty development are going to take as long as Black Mesa.

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subliminalfear
subliminalfear

very smooth !

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BLUE4115
BLUE4115

Looking good.

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bengalensis
bengalensis

I am super hyped. The anims are just.......

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Drick.Micki
Drick.Micki

good looking update

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maxkatzurmaxim
maxkatzurmaxim

About M4A1 used by Black Ops male assassins? It needs to fire 5.56mm ammo, same ammo as M249 fires it so.

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