This Group was created for people who love to create maps and missions on the GEM 2 Engine.

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Morpheus__ Author
Morpheus__ - - 605 comments

Using defines and tags, it is now possible to keep track of what your unit has done for the past match, these range from but are not limited to:

random names based on what tex_mod is in the unit's skin folder, ex. if you have rus-smg/rus-smg#rus, then you will get russian names for every soldier who has that texmod name at the end #rus. It will say Rus Chosen.

Upon determining whether the texmod is present the texmod will be reset again back to the normal values.

display who killed the infantry, or who the infantry killed,
kill counts by bullets,
total melee attacks,
total melee kills,
total shots fired,
amount of times bullets have hit the enemy,
amount of times bullets have killed the enemy,
total bullets that hit the soldier,
total times reloaded,
total footsteps,
rank achieved, ex. Private -> Private 1st Class -> Corporal
Weapon Currently Equipped,
Time Alive, ex. 5 days, 4 hours, 48 minutes, 8 seconds

Ignore the MLG stuff, thats just my personal mod.

Reply Good karma+3 votes
CommanderPanzer
CommanderPanzer - - 31 comments

Hey, I notice that your soldier places his smg over his shoulder whenever he's idle...how did you script that?

Reply Good karma Bad karma+1 vote
Morpheus__ Author
Morpheus__ - - 605 comments

thats an animation from Apone's Half Life mod which isn't included.

Reply Good karma+1 vote
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