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Adding new animations. (Groups : GEM 2 Editor Fan club : Forum : General Questions : Adding new animations.) Locked
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xX[Warrior250]Xx
xX[Warrior250]Xx Gem editor Experienced Scripter,Experienced Mapper,Simple file (DEF,INC,ETC) Coder.
Mar 27 2015 Anchor

Hello Gem 2 People..

I need some assistance on how to add animations, not for using them in animation or sceneries, but rather making breeds/human entities use them by default without modyifing/changing a file.. i've tried hacking through human_anm but they dont do anything, which files do i need to edit to add a new animation? currently, im focusing on adding idle animation for human entities and soon adding new weapon handling.

P.S I actually like to add the "Idle_stand_gun_aside_test" as one of idle animations, without modyifing "Stand_idle_etc." but i dont know how.

Thanks in advance, Warrior250

Edited by: xX[Warrior250]Xx

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Warrior520

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