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Neo Scavenger (Groups : Desura : Forum : Application Linux : Neo Scavenger) Locked
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Dec 26 2013 Anchor

DEMO
This looks very cool but unfortunately under Fedora 19 it simply, so far, will not run.yum -y update
yum -y install libXt.so.6
yum -y install libXcursor.so.1
yum -y install libssl3.so
yum install libgtk-x11-2.0.so.0
yum install adwaita-gtk2-theme.i686Still at this point (not to mention many other attempts and "fixes") it still refuses to run.Currently I see:1)Or border with what appears to be a shell menu bar (presume it forks its own shell?)
2)Hangs for a good 1-2 minutes.
3)Spews:
[d0@cog neo-scavenger]$ ./NEOScavenger
(NEOScavenger:25642): GLib-GObject-WARNING **: instance with invalid (NULL) class pointer
(NEOScavenger:25642): GLib-GObject-CRITICAL **: g_signal_handlers_disconnect_matched: assertion `G_TYPE_CHECK_INSTANCE (instance)' failedSo far straces, gdbs, electric fence, selinux research, google, ixquick, etc have provided no help.

Thanks.

PS. wtf do I need adwait theme junk? Odd.

Dec 28 2013 Anchor

Hey iamnan1,

Sorry for the delay in responding. I've been on the road this past week, so internet access is sparse.

Are you running Linux 64-bit, by chance? A number of users have encountered issues running NEO Scavenger on that version, namely due to some missing 32-bit libraries that Flash relies upon:

Bluebottlegames.com

I'm not very well versed in Linux, so I'm not sure what all that debug info above says. Though I agree the "adwait" shouldn't be necessary. I certainly don't require anything of the sort!

Dec 28 2013 Anchor

Not a problem on the response time not only do I totally understand but its enough work producing a game let alone providing support.

Fedora 19 64bit is the system.

I do not have issues with flash elsewhere so Im curious what the difference is. Typically a NULL class pointer is a code issue and not related to a missing library. I had a number of those and resolved them. The "bug" could be in NEOscavenger or even any one of the libraries it is attempting to use. When I have time Ill try doing some strace dumps and see if I cant find more details as to why.

Again thanks for the response. If I figure anything out Ill be sure to post it here.

I just posted in the tech forum but I had to install the following:

libcurl.i686

this had the dependencies of:
libidn.i686
libssh2.i686

Seems to now be running. Curious why the requirement of libcurl let alone libssh. Hopefully this will help others.

Dec 29 2013 Anchor

Glad to hear it's working!

libcurl makes sense, actually. The logo and links on the game's main screen are web links, which need to load URLs, and I assume libcurl is the library used by Flash to do that. libssh might be required to support https links, though I don't use https in any of mine.

I'll definitely have to remember this thread in case other Linux users have issues. Thanks again!

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