Kaurava Crusade exclusive Lost City
News 2 commentsBefore first description of the Kaurava crusade with the Black Templars.
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Before first description of the Kaurava crusade with the Black Templars.
Good day, dear lovers of our mod! Today I will tell you about the new melee system, which is currently being worked on.
Things keep moving forward in the land of modding so here is an update on how things are going lately.
Things keep moving forward in the land of modding so here is an update on how things are going lately.
"AI's everywhere" is pretty much the best way to describe the current developments in Veteran Mod for Dark Crusade. Well... That and overseeing the work...
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Hi, i change some sounds of dawn of war soulstorm, but ingame i can barely hearit, is to low, some advice?
The default.rat files can be used to control the volume of sounds ingame.
If there is none on the folder you added, you can just grab one from other sound folder using Corsix's.
Hi, is there any way to simply import models from DOW?
I tried "to .X converter" (I forgot it's name), but I cannot import .x to Blender. It seems like importing plugin works but nothing appears in Blender after import.
There is an exporter/importer for 3dsmax that worked until version 2008. After initial import you could save it and work on other software, then use 3dsmax 2008 to export the model when finished to convert it to DOW files.
Not sure but it might be available on the files section inside the tools and tutorials download.
Hey GreenScorpion can you tell me how can i add additional starting buildings with Corsix mod studio?When i go to racebps and choose the race i want i see an option for starting buildings but it only shows a paragraph with building_01 how can i add another building_02 for example?
I think the game is hardcoded for 1 starting building.
I don't think there is away to create a workaround for that :(
I see,well that's sad.Do you know how can i make ai build hq base?For example i want the Legion of the damned ai build an additional hq,i tweaked with the ai files put when i put hq base in the build order of the ai the ai stops working ingame
I would have to check, I don't recall exactly how that part is handled in the AI files.
Thudmeizer should be able to help you, as he was one of the responsible people for the advance skirmish AI ( Moddb.com ).
Unfortunately I don't have access to DoW right now, so I personally would only be able to check it on Christmas :|
I messaged him,thanks for info,are you working on some mods right now?
Not really, just moved to a different country, most of my stuff remained behind, along with my family.
Sometimes work makes things complicated.