Are you a 3D artist? Are you looking for some inspiration? Just want to collaborate or know who your fellow ModDB artists are? No matter, we have you covered. If you are a modeller, animator, skinner then this is the group for you.

Please don't use the comments box below to look for help or assistance with your mod or game.



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Designing Ships - Alien and Human Alike
Grimmstar

Designing Ships - Alien and Human Alike

Grimmstar

Developing an alien ship that utilizes design techniques seldom (if ever) used before is a daunting task. We think we've found something that works: Alien...

We are one with the modeling, the modeling is one with us
Buy This Game

We are one with the modeling, the modeling is one with us

Buy This Game

An update on the current state of our models as we push for a early access release on 4/30/2019. Think we can make it?

Environment Art: Crafting the Dark Corner for Othercide
Othercide

Environment Art: Crafting the Dark Corner for Othercide

Othercide 2 comments

David and Yves, our Lead and Environment Artists on Othercide, show you how they created some environments for the Dark Corner. Learn more about their...

New gamedev resource: iMeshup—a 3D game art pipeline tool

New gamedev resource: iMeshup—a 3D game art pipeline tool

News

iMeshup is an online toolkit built to help 3D artists and gamedev studios collaborate on game graphics. It lets you view and comment on 3D models (a la...

Houdini Piers that Disappear
Rise VR

Houdini Piers that Disappear

Rise VR

Procedural modeling can be a huge bonus to small teams that want to create diverse worlds. We needed to create piers. 3 of them.

Post comment Comments  (70 - 80 of 798)
FranklyTired
FranklyTired - - 420 comments

So, what about starting a modeling contest?

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Bornstellaris
Bornstellaris - - 382 comments

I'd be down for something like this.

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TKAzA Creator
TKAzA - - 3,154 comments

good idea, think up a theme and ill try and make it offical, our other art contest at moddb have been pretty epic.

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FranklyTired
FranklyTired - - 420 comments

Ok! I'll send you in a few days what I have in mind then :D

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nightovizard
nightovizard - - 1,462 comments

Oh sorry, I didnt saw:
--- Please don't use the comments box below to look for help or assistance with your mod or game ---

Please delete my message if it causes any problems.

Also what i meant is both texturers and modelers, not only texture artists.

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-IllusiveMan-
-IllusiveMan- - - 1,029 comments

Hey, i was wondering if anyone could help me out with 3ds max 2013 problem i have. The model seems to Auto-Smooth the edges (What i do not need, i want sharp ''square'ish'' edges). You can see here: Imageshack.us . The one in the left it makes when i shape the object, but i need the one that looks like on the right side (I got it when i used extrude). I do not have this kind of problem on max 2010, so i dunno how to fix it (shut down the auto smooth or whatever is causing it). Anyone could help?

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FlashGodGray
FlashGodGray - - 12 comments

hii i am new in this site how ya doin' guys

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TKAzA Creator
TKAzA - - 3,154 comments

welcome, sir enjoy your stay

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TKAzA Creator
TKAzA - - 3,154 comments

Please don't post help requests in the comments area.

Reply Good karma+2 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments

Hey, im working on a half-life 1 mod "The Other Side" its the only thing im talk about but, im trying to modify the original half-life mp5 models (v_9mmar.mdl "viewmodel" w_9mmar.mdl "worldmodel" p_9mmar "playermodel")
To Have a sliencer, when ever i do it in milk shape 3d, it wither messes up with no sequences or has nothing changed except the weapon origin. please help me if you could tell me how or do the models for me i would be grateful and would give you special thanks in the mod's credits.

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MindRiot
MindRiot - - 1,843 comments

Found this today Vimeo.com very funny example of how not to do a showreel :P

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_Ulfhednar_
_Ulfhednar_ - - 631 comments

if you are interested send me a pm.

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