Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!
Thats just bad indeed. Still i was wondering if you liked it and if there is any error you found.
haha. its good in shape. if this was done in max add edge loops your smoothing problem at the ends will be gone. if that does not help then im lost. i hope i helped. set edge loops at the ends and on the sides. look it up on youtube and type in adding edge loops for smoothing for whatever program you use and hopefully that will help you. i find it hard to describe. good model but the smooth edges are sorta messy. i ge that problem sometimes.
Yes. Actually i am using a very newbie program that is "Wings3D". There is problem all around the model. Thanks for criticizing, that was really important specially by someone like you. :)
well i was not critisizing or being mean. just trying to help a friend. maybe your program has usefull tools that add edge loops. or settle for blender or max. max is powerful like maya but they are both super expensive like they are super powerful ;) blender is free. most people settle towards it. (can be as powerfull as max if used properly)
I checked each programs that ever existed in world. Cinema4D, Maya, 3ds, Pose, MotionBuilder, Blender but somewhat settled on Wings3D due to its easy use and flexibility, when i achieve some experience will go on with 3ds max. On the other hand, i was thanking you for critizin me. :)
really. criticising is such a sharp word. try giving a hand. ;)
what is that? ;D
Haha, well i call it "SAM". A steampunk heavy-gun that came up from my own imagination.
This slightly confuses me...
I strongly advise you take the time to learn a more complicated modeling program like 3ds max maya or blender they will achieve better results just get a basic modeling tutorial and as soon as you work through them you pick up the basis for using the programs interface. If you must use Wings (Although i do not recommend it) try making the surface more sharper if its a weapon by starting with a basic object like a rectangle and adding vertices as you go. Good luck with your modeling :)
I am really impressed, everyone here told me to learn another program which i assume you have to be right about it. :)
Thanks everyone for your comments.
no problemos. a hard program like max and maya and blender. once learnt can give you the most awesome results. your sam turrent will look so much better if done in an advanced program.
ive heard good things about wings3d. not keen on the design of the gun i guess it is, when coming up with original designs for stuff its always a good idea to start in the realm of "actually exists". use realworld stuff as the base for your fantasy designs.
that doesnt mean if your designing a minigun you have to model it exactly like a real minigun, if you use real world designs as a base for your imagination things will always be more believable
Yes, i agree. I just usually create a basic cube and use polygonal modelling on it, while i was creating this i even thought of creating a basic sword at the begining which i was going to then completely lost the way and here it is. :)
Bad geometry