Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
|[IDEA] (WEP) Reaper Scythe (melee)||Locked|
|Sep 4 2012 Anchor|
i think its a good idea because, only the batter up melee weapon? i was like whaaaat. this should be ingame, also katanas (suggested by others)
|Oct 1 2012 Anchor|
Ammo for a melee? That defeats the purpose. Maybe make it into a boomerang scythe?
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