Zandronum is a free open-source advanced multiplayer sourceport capable of running various games such as Doom, Doom II, Final Doom, Heretic, Hexen, and as well as others online. It originated from Skulltag, which was based on ZDoom and its counterpart, GZDoom.
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DML 2.2b is a C# launcher & organizer for Doom (But also Doom2, Heretic, Hexen, Chex Quest, Strife etc...) mod!
Doom Mod Loader is a Doom (but NOT ONLY, here's the full list of compatible games) launcher & organizer for Windows (7, 8.1 & 10) that allow you to easily load your game with your favourite mods and also:
DML do not need installation, it's now fully portable. If you used a 2.X version of this software before and want to keep your settings, just move all the files inside %AppData%\Roaming\P36_Software\DMLv2 inside the CONFIG folder next to DML v2.2.exe.
Bugfixes
(This is only the latest version changelog, you can find the full DML version history here)
As for this version, the only tested source port are:
FULL COMPATIBILITY:
-GZdoom (v4.2.4), -height and -width do not work due to gzdoom way of handling resolution)
-LZdoom (3.83a)
-Zandronum (3.0)
-Zdoom(2.8.1)
-QZDoom (2.1.0)
-Skulltag(98d)
PARTIAL COMPATIBILITY (Some DML features don't work):
-Chocholate Doom (3.0.0)
-PRBOOM PLUS(2.5.1.4)
-GLBOOM PLUS(2.5.1.4)
(As long as it follows the zdoom command line standard, any engine should work fine)
NOTE: Need Microsoft .Net Framework 3.5 to work. If your system is up to date you should have it arleady. Keep the doom mod loader .exe and "P36_UTILITIES.dll" in the same folder, otherwise it will not work.
* DML is more like a "modern sourceport launcher", that writes the engine console parameters for you, that means you STILL NEED a modern doom port to load your mod. I've tested so far the ones i've wrote, but as far a port use the console parameters linked above it will work fine!
** On Zandronum the "Disable SFX" (-nosfx) seems to do disable all sounds instead of disable only the sfx. Don't know why.
*** On GZDoom, -height and -width do not work anymore, due to the changes they did to the code that handles the resolution. This afflict any DML version. See the DML 2.0 changelog above for more info, I also mention a possible workaround for this issue.
Contacts:
Release article with new features explanation:
Moddb.com
NOTE: If you have used a version of DML 2.X before and you want to keep your presets and configuration, just copy all the contents of %AppData%\Roaming\P36_Software\DMLv2 inside the CONFIG folder next to DML v2.2.exe.
My message on the feature explanation page to naryanrobinson's question how DML compares to other launchers like ZDL:
For me as a modder, or someone who likes trying new mods and new versions ZDL (or any other launcher) is not very usefull, as once you updated your files the presets are not usable anymore and it gets you in a lot of trouble deleting the old paths and adding the new ones (eg. due to different filenames)
Doom Mod Loader scans your folders every time you start it and makes it very easy to find the new added version, or the new mod you want to try and even nodifies you if a file was removed (or just not working anymore due to renaming). You can even just move the whole installation to an external harddrive and enjoy your favourite doom mods and games on a different PC or laptop. It's also very easy to use.
What I do when trying new mods, I just copy the new file to FILE\PWAD within the my doom mod loader installation (you can even create new folder in there without destryoing its portability) and start up the launcher and type in a few letters of the mod and DML would instantly filter out all mods with those letters and let me add it to my current preset, to just save and run with one click (using the "update and play" button for example)
I know I will be using this for a very long time and doubt there will be something more useful any time soon ;) Thanks to Premo36 for making and sharing this!
(btw, I know ZDL also has a multiplayer feature, but it doesn't even remotely compare to zandronum/doomseeker, as there are no options to disable deathmatch weapons (it's a zandronum/doomseeker exclusive feature) Who honestly would like deathmatch weapons all over the place in cooperative gameplay. It was also very laggy when I tried it, but that might have to do with some not so multiplayer friendly addons.)
When this work on mobile
Right now mobile port is not planned
New version is out! (The download page it's still this one)
Read what's new: Moddb.com
DML 2.X sourcecode it's now available on Github:
Github.com
1000 downloads in one day. Wow
I wish that! The number It's already high because i've update the file on the old download page without making a new one this time.
I dig this man! Way better than ZDL and really underrated.
It has quality of life stuff like custom presets (maybe ZDL had it but it's UI was really crap so i couldn't tell) and more.
Things i definitely think could be improved:
1. A way to easily edit/update presets from the "main window", WITHOUT going through the process of removing the preset you wanna update, listing the mod files all over again (imagine you recently found a addon for a specific mod you really like so you want to add that addon to a preset or maybe you forgot to check the "CONFIGURATION:" box when saving a preset (that's another neat thing about this loader, configuration files linked to presets)) and saving the new preset with the same name of the original preset you created...
2. I want to be able to group several mods into a single category (kind of like many skyrim mod loaders). Imagine how cool it would be to have a separate "group" or "category" for gameplay mods, maps, Addons, and more! One thing that always turned me off from ZDL was being greeted by a huge ****** wall of wads and having to find the right wad from the list.
Sorry if i didn't make much sense :/ i really want to see this improve and grow into something truly magnificent.
Hi! I'm glad you like it.
1-Presets are always editable without the need to delete and recreate them from scratch. If you have for example a preset with ten mods, and you want to add a new one, remove two old from the preset, and make it also keep saved the alternative configuration: import the new mod (trough the "file manager" or by placing it in the file/pwad folder), import and select the configuration (always trough the filemanager or by placing it in file/port_config),select the preset, click on the new mod (it will become highlighted), click on the two mods you want to remove from the presets (no longer highlighted) click on play, adjust the mod loading order to work (if needed), click on "save preset...", click on the checkbox with the alternative configuration and click on "update". The preset will be updated.
2- Thats a nice idea! But right now i'm focused on other project and no more update are planned for DML 2.X in the near future. The project it's open source so maybe someone else will implement this feature. I will add it to the github page as a suggested feature.
Thank you for your support and suggestions!
Yeah, i just wasn't familiar enough with the launcher at the time. Only a few hours after posting that i realized how simple updating presets really was.
New version is out!
Moddb.com