The pack contains 50 completely new and high quality maps for desert, industrial, farm and middle east tile sets.
The pack includes some of the vanilla maps too as I've made some slight modifications to their ufo division to minimize chance of dublicate maps on course of a playthrough.
The maps include lots of custom buildings and other props, random elements and multiple spawn point variations for both ufos and dropships. I've also added new forest tiles (farm tileset) and highway tiles (industrial) and used them in several random maps to give some additional variation in those tilesets.
All vanilla farm maps have also been more or less redone as I have always thought they are not quite up to standard and they also now contain forests to some degree. I've also included my improved tree stumps in this map pack as the vanilla versios are kinda ugly.
Compatibility:
This pack is 100% compatible with final release of Xenonauts. Also compatible with FitH and other major mods and is designed in a way you can overwrite everything when installing. Some of these maps have already been approved by GoldHawk's project lead, Chris, and added officially in the game, but this pack has the definitive versions of them. These can be used mid campaign too with 100% save game compatibility.
Installation:
Download the map pack
Head to your Xenonauts install directory
Backup everything in case something goes wrong. (Or for some bizzarre reason would like to play the game without this pack )
Copy the content of the zip into the /assets/ folder in the Xenonauts directory overwriting everything.
Play the game!