This is a remake of the original Warcraft III map, Wintermaul wars. Currently the models being used are ripped from Warcraft for now just as placeholders.

Post news Report RSS Networking Update

Working on the master server as well as the game server

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So for the past couple days I have been working on networking using the Lidgren library.

I was never a fan of Unity's networking so I decided to just work from the ground up on this. So far a person can download the server and start it, the game will register with the master server and players can query the master server for a list of games.

I don't believe players should be bound to dedicated servers provided by the developer. This eliminates LAN capabilities as well as custom servers the likes of which TF2 and CS:S have.
Eventually I do want to expand the game servers and client to be expandable with mods (such as new tower "builders" and new NPCs).
Currently I have it setup that players can only gain skill rating when they are connected to an official non-modded server.

Hopefully by the end of next week I will have it so players can join a game and play against each other.

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