Warriors and Tactics is a highly tactical turn-based battle arena game blending elements from hero shooters and tactical games. A rich, expansive combat system that rewards skilled play. Use careful positioning, wisely combine abilities and mix attacks to crush your enemies with an abundance of combat options. A wide variety of heroes and their unique abilities allow for many tactics and give you a myriad of ways to approach combat. Experience deep tactical gameplay that’s easy to learn, hard to master.

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Hello warriors!

Welcome to Warriors and Tactics third development update. This week we are going to show you bots fighting each other, some of the new abilities we are working on and warrior variations and quality.

BOTS FIGHTING

Warriors and Tactics AI


Over the past few weeks, we tested several approaches to artificial intelligence in our game. Constrained by speed and memory we selected genetic algorithms as the best fit for Warriors and Tactics because we want the bots to play smart and adapt so that you feel like you are playing with a human. We already have some very promising results and we see great potential in this approach.

SHIELDER UPGRADE

Warriors and Tactics Shielder

Warriors and Tactics Shielder Showcase


We did a little redesign of the Shielder character. We tweaked the mesh, repainted it and added some dynamic elements. Now we can move on to creating a brand new character that we will reveal soon.

NEW ABILITIES

Warriors and Tactics Golem Ground Pound


We created a bunch of new abilities. Some are missing animations and meshes so we are not showing them yet, but we promise to show them as soon as possible. We can’t wait to hear what you think about them. In the meantime, enjoy Golem’s Ground Pound ability that knocks back everyone around him even if they are not on an adjacent tile. Still missing FXs though!

WARRIORS VARIATIONS

Warriors and Tactics Blind Skins


High-quality graphics are something that is very important to us. Every day we strive to increase the quality of our art. One of the things we did was introducing character variations. These simple changes will allow your characters to have a unique look in the battle.

Warriors and Tactics Discord Server


That’s it for today. We’d love to hear your opinions, so don’t be afraid to contact us and feel free to catch us on Discord and discuss the game. We’re dedicated to working with the community and we’re always eager to hear your ideas and feedback.

Discord: Discord.gg

Warriors and Tactics: Development Update #2

Warriors and Tactics: Development Update #2

News

Welcome to Warriors and Tactics second development update where we share with you development progress and upcoming features. Come see a new warrior...

Warriors and Tactics: Development Update #1

Warriors and Tactics: Development Update #1

News

Today we are starting a series of development diaries where we are going to share with you development progress, upcoming features and more.

Warriors and Tactics - highly tactical turn-based battle arena game

Warriors and Tactics - highly tactical turn-based battle arena game

News

Warriors and Tactics is a highly tactical turn-based battle arena game blending elements from hero shooters and tactical games.

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LunarShuriken
LunarShuriken

Looks great!

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Warriors and Tactics
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Windows
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FirelineGames
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Latest tweets from @ogniok

RT @perishock: Hi #indiedevhour Another character for Warriors and Tactics in #ue4 :) T.co

Oct 9 2019

RT @perishock: I've been working all day on this zbrush sculpt. Hopefully I can see it in-game tomorrow. #screenshotsaturdayT.co

Oct 5 2019

RT @perishock: Hey #indiedevhour Check out this redesigned version of Shielder for Warriors and Tactics (: Discord:… T.co

Oct 2 2019

Hey #indiedevhour Check out these bots using genetic algorithms to fight each other. It's just a start and we are… T.co

Oct 2 2019

RT @klemen_lozar: Been a while since I promised a breakdown for this shot (no sims, all done with vertex offset). I finally got arou… T.co

Sep 29 2019

RT @ZealotGame: The faithless cannot measure against God's might. #screenshotsaturday #pixelart #lowpoly #gamedev #indiedevT.co

Sep 29 2019

RT @AlexKentDixon: Doing some lookdev for a new project, trying to get a watercolor look for the environment. #screenshotsaturdayT.co

Sep 29 2019

RT @daoklyn: My RTS game has animated foliage now!!1! #screenshotsaturday #madewithunity #aseprite #pixelart #indiedev #ドット絵… T.co

Sep 29 2019

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