WarForwards - It's an action game with dynamic gunplay in close quarters, inspired by the film "John Wick" and transferred to the 2D Top-Down Shooter format.

The action takes place in a special military Academy, where the cadets participate in large-scale military training.

Make friends, prepare equipment and fight your way to the goal through dozens of enemies on a variety of locations with large arsenal of weapons, non-stop action, tons of lead and barrage of fire.

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Main features:

  • Furious firefights in CQB on various locations
    Plan your every move because the enemy is close and the price of mistake will be too high.
  • Story-driven campaign, in which you don't kill anyone...
    You will find an intense adventure where you make friends and defeat many enemies on your way to the goal.
  • Endless survival mode with its own progression and mechanics
    If you came just to shoot, then welcome to the extensive survival mode. Several difficulty modes allow you to find the optimal level of challenge.
  • Extensive Arsenal of various weapons
    You can unlock more than 70 weapons to use in battle. Pistols, SMGs, shotguns, rifles, LMGs and rocket launchers are all at your disposal. All weapons have different purposes, so you will always find something for yourself.
  • Perk system
    Diverse perks allow you to modify your playstyle. You can equip different perk to improve certain characteristics of your character or get other improvements that will help you in battle.
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Dev Notes 5

News

Greetings everyone!


First of all, I have to confess. I love guns.

Armory
Shooter is about shooting, right?


One of my first games was Doom and I will never forget chain gun and shotgun from there. I played lots of shooters throughout my entire life.

So shooting mechanics in a shooter game is one of the biggest things for me. If game have weak plot, I can play it, but if shooter has weak gunplay, I can’t. So making nice weapon feeling was important for me even with small resources I had.

Also I like when games give you choice to choose your weapon. Because it minimizes the chance that the player won’t be able to find a weapon to his liking. So I have nearly 70 guns.

Maybe it’s a little overkill for normal player. But who told you that I am a normal? =)

Arsenal
Everyone will find something for himself.


During my gamer life I have a lot of weapons with which I relate some memories. So I wanted them in my game. AUG from CS, M4 from every military shooter, M16+M203 from Predator and lot more.

I did not use the real names of the weapons to avoid any problems with the law. But you will find a lot of well-known weapons here and some not that popular in other games.

You can see classic weapons like Thompson or M16 alongside with modern weapons like HK417 or SCAR.


All weapons are divided into several classes


Pistols

Useless weapon in most games, or just sidearm. I designed pistols so it can be used as main weapon. They are light and powerful. Also they have fast reloading speed. You can complete the whole story with pistols.

Desktop Screenshot 2019 05 21


Submachine guns

Middle ground between ARs and Pistols. They are lightweight, have high DPS and faster reload speed than most of ARs. But their lack of accuracy and moderate firepower quickly consumes ammunition.

Desktop Screenshot 2019 05 21   1


Assault rifles

Standard workhorse. I think most of players will choose them because they are easier to handle. Therefore, this is the most variable group of weapons.

Desktop Screenshot 2019 05 21   2


Battle rifles

7.62 caliber rifles are in this group. These weapons have high damage but low ammo capacity. So you have to shoot precisely. Or you will run out of ammo too quickly.

Desktop Screenshot 2019 05 21   3


Machine guns

Large ammo box and firepower. They can keep fire pretty long time without reload. But long reload, low mobility and high recoil make this weapon devastating, but dangerous for player himself.

Desktop Screenshot 2019 05 21   4


Sniper rifles

Precise and deadly. High damage and accuracy make this weapon best to kill special enemies.

Desktop Screenshot 2019 05 21   5


Shotguns

Close range beast. But unlike most games shotgun effective not only at close range, but also at more serious distances.

Desktop Screenshot 2019 05 21   6


Launchers

Special weapon. The most difficult to handle. As it requires a more serious approach to the choice of target and moment to attack.

Desktop Screenshot 2019 05 21   7


The caliber of the weapon is also taken into account. High caliber rifles have the ability to break through the target and kill several enemies in row.

50 Cal
Big caliber gives great responsibility.


Also some weapons have Laser Sights and under barrel gadgets, like under barrel grenade launcher and shotgun.

Grenade Launcher
40mm grenade launcher never gets old.


When I was working on the weapons, my main goal was to make it useful. So every weapon in the game has purpose, advantages and disadvantages. One weapon hard to use, other more user friendly. But there is no useless weapon. So you can complete the game with standard pistol. If you want it.


That’s all for today, thanks for reading =)



Add my game to your Steam wish list if interested!
Steam page


Dev Notes 4

Dev Notes 4

News

Today, I want to talk about Survival Mode of the game.

Dev Notes 3

Dev Notes 3

News

Let's talk about gameplay and some other related mechanics.

Dev Notes 2

Dev Notes 2

News

Today, I will talk about setting and story of the game.

Dev Notes 1

Dev Notes 1

News

News about the game, current situation and my main inspiration.

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PetrenkaPie
PetrenkaPie

Looks superb. Will this be on steam?

Reply Good karma Bad karma+1 vote
Voni Creator
Voni

Yes! You can add it to wishlist here Store.steampowered.com

Reply Good karma+1 vote
kagerou01gata
kagerou01gata

Your game looks pretty good! Keep it up!

Reply Good karma Bad karma+1 vote
Voni Creator
Voni

Thanks! Will do my best =)

Reply Good karma+1 vote
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WarForwards
Platforms
Windows
Creator
Voni
Engine
Construct 2
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Arcade
Theme
Realism
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Single Player
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Latest tweets from @vonikun

With great Caliber comes great responsibility... #screenshotsaturday #gamedev #indiedev #indiegame #indiegamesT.co

22hours ago

It's a weapon Wednesday! What could be better than a good grenade or rocket launcher? Steam page:… T.co

Jul 10 2019

Critical shot is very important mechanics, that helps you eliminate enemies fast and efficient. Steam page:… T.co

Jul 6 2019

Youtu.be Check out new gameplay video of WarForwards! #gamedev #indiedev #indiegame #indiegames #gaming

Jul 5 2019

It's a weapon Wednesday! Loud and heavy, machine guns can give you the firepower you need. Steam page:… T.co

Jul 3 2019

Little piece of action with underbarrel shotgun. Steam page: Store.steampowered.com #screenshotsaturday #gamedevT.co

Jun 29 2019

Hi everyone, wrote new Dev Note about development! You can find it here: Steamcommunity.com Steam page:… T.co

Jun 28 2019

It's a weapon Wednesday! If you like accurate weapons, then sniper rifle is your choice! Steam page:… T.co

Jun 26 2019

Armed and Dangerous. 7.62 machinegun and grenade launcher can make your day even worse. Steam page:… T.co

Jun 22 2019

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