Wade's boring life is about to get alot more COLOURFUL. Using the unique colour mechanic; merge, repel and attract your way through the dream scapes and help Wade escape his own personal hell. - Interact with the environment and enemies using the unique colour mechanic to traverse the worlds. - Using hand crafted art and traditional styles used to realise the dream scapes. - Discover Wade's past and present through comic book collectables to unveil the troubles, heart ache and how Wade ended up in an abstract world.
The focus group was conducted earlier today with a select group of people this is the first time the game has been played by people not part of our group or the lecturer who set the project intially, though the feedback was mostly positive there were a few minor issues that were easilly amended.
A load of new features were added to the game as well including the addition of "the wheel of justice" and the cutscene assets that will be included in the game.
Yo guys... Lead Designer taking over the Mod scene and now it's time for an interview! Today it's Lead Artist Toby Rushton...
The start of the Member grillings!!! An interview with the Lead Level Designer
A brief statement of the facts straight from horses mouth.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.