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Voxel Turf is a block based City Builder/Action Adventure game with a touch of Grand Strategy. Build cities or destroy them. Start businesses or rob them. Nurture your citizens or subjugate them. Conquer rival factions in your city! Build a real estate empire, or perhaps just drive around and blow stuff up. Its your choice! Voxel Turf allows you to be the force of benevolence or the agent of chaos in a city of your creation.

  • Have you ever played an open world game and thought "if only I could build something here?"
  • Or a city builder and wanted to drive around and interact with your creation?
  • Or even a building game and thought "if only these buildings would come to life?"

If so then consider giving Voxel Turf a shot!

Head over to the Steam Page to purchase or add to your wishlist!

Cool gifs below - hit "Read More" to see them!

Dev Diaries:

DD 1: Economic Engine I: Building Types, Supply and Demand
DD 2: Economic Engine II: Modifiers, Desirability, Safety Rating, Repairing and Custom Buildings
DD 3: Weapons I: Small Arms and Weapon Mods
DD 4: Weapons II: Rockets, Explosives and Blast Resistance
DD 5: Mechanisms, Circuits and Electronics
DD 6: Dealing with the Law (CDF) (+Youtube Video - Dealing with the CDF)
DD 7: Urban Grand Strategy - Turf Wars and Diplomacy (+Youtube Video - Urban Grand Strategy)
DD 8: Reputation and Racketeering - Wide vs Tall
DD 9: Meet the Bandits + Bandit Base Raiding & Looting (+Youtube Video - Fun with Infinite Rockets)
DD 10: Missions & Co-Op (+Youtube Video - Racing Mission)
DD 11: Player Bases & Base Building
DD 12: Stats and Perks
DD 13: City Building, Zoning and Reward Buildings (+Youtube Video - City Building Guide) (+Youtube Video - Custom Buildings and Templates)
DD 14: Boats, Hovercrafts and Canals
DD 15: New Bandit Base and Caryard + Waypoint System + Strategic Pausing
MU 3: AI Goons Can Be Issued Orders + AI Factions Build Cities
DD 16: Control Points, Vehicle Storage, Base Escapes + Renamable Bases
MU 4: Multiplayer Faction System - Flags & Flag Editor - Map Gen Changes!

Game Features

Live in a City of Your Own Creation

  • Build sprawling cities with either the over 50 prebuilt buildings, or build your own in-game!
  • Make amazing structures with over 15,000 types of blocks in over 100 categories.
  • Or live in and modify a procedurally generated city

Get Rich or Die Trying

  • Earn cash from either completing missions, crime, or managing a real estate empire.
  • Establish protection rackets to make money
  • Some of the missions revolve around:
    • Being a hired revolutionary who fights the local authorities for cash
    • Participating in street races for money
    • Making a career though stealing vehicles for profit
    • Eliminating bandits and protecting civilians from bandit attacks
    • Be a specialist architect who draws an income from making custom buildings

Unleash Chaos

  • Destroy and vandalise areas with explosives, weapons and tanks.
  • Ride a wide range of vehicles including cars, a tank, helicopters and even a rideable shopping trolley!

Enjoy Multiplayer

  • Multiplayer over LAN or Internet. You can host games or set up dedicated servers
  • Most missions can be done in Co-Op
  • Cooperate with friends to build a city, or compete and undercut each other

Fight For Territory

  • Explore and raid bandit bases for loot
  • Fight Turf Wars against other factions and players to gain control over parts of the city
  • Build bases and defend your territory from attack
  • Engage in diplomacy with other factions in order to gain power or undermine others

Unleash Creativity

  • The entire world is block based, so you can create and destroy everything.
  • Decorate blocks with paint and decals
  • Various non-cube construction blocks, including ramps, stairs, steps, allowing you to build things like pitched roofs and ultimately more realistic looking buildings.
  • Build intricate contraptions using switches, mechanisms and circuits
  • Custom player-built buildings can be saved as templates, and be placed like normal buildings. These are synced across a network, so you can do this in multiplayer too!
  • Unlock reward buildings, such as the Cemetery, the Town Hall and even a Space Program! Work together with other players to unlock them faster!

Character Customisation

  • Over 50 player skins
  • Support for custom player skins
  • 10 hats for your character to wear, also wearable body armour.
  • Weapons are customisable too! Attach weapon mods to weapons to change their appearance and behaviour. Make shotguns explosive, make your pistol armour piercing or your SMG scoped!

Modding Support

  • Steam Workshop integration
  • Lua Scripting for easy moddability with a C++ scratch-coded base game engine for performance

Game Modes

  • Turf: Start in a procedurally generated city, and do what you want. Build, do missions, do crime, do whatever!
  • Build: Start on a blank map and build whatever you want with unlimited blocks.
  • Turf Zero: Start on a blank map and build a city from scratch. Scavenge resources from bandit bases.
  • Strategy: Start in a procedurally generated city with 16 warring factions. Use diplomacy and warfare to gain control over the entire city!

Links


steamLogo200px youtubeLogo200px presskitLogo200px


If you are a YouTuber or a Streamer and you are after a review code, head here.
Small channels are especially welcome provided that it looks like you put consistent effort into your channel - we're all little guys so we need to help each other out ;)
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Post article RSS Articles

The Factions and Flags patch is finally live! This patch adds the much-requested MP Faction system, a very QoL improving flag system, and a sweet change to the map generator. Lets get into it!

If this game interests you check out the Steam Page! Its part of the Steam Summer Sale!

Player Factions

Factions are clans that players can form in multiplayer.



There are two kinds of factions - Unified Factions and Bloc Factions. In a Unified Factions all investment income goes into a pool and is split amongst the online players. In a Bloc factions individuals keep their money.

Individuals that are part of a faction are no longer independent and can no longer engage in diplomacy. Joining a faction will void any alliances, guarantees and warnings that you have. Instead, the faction itself can ally/guarantee/warn outside forces.

Factions have 3 tiers of membership. Normal members (can't do diplomacy), trustees (can do diplomacy), and leaders (can make trustees and more leaders, and can disband the faction).

Finally, faction members can do all the stuff that allies can do. So they can heal/respawn at friendly bases, do Co-Op missions together.

Flags

When you're playing a game with a lot of Gangs it can get confusing as to who is who. So I've added a Flag system to the game. When you first join a game you will be assigned a random flag.

In most places where your name is displayed your flag will be displayed alongside it. To make diplomacy easier I've made it so that when you click on a flag icon on the map it'll open up the relevant player's diplomacy screen.

The game has a full on flag editor. You can add up to 32 layers with lots of flag elements and emblems to chose. You can recolour and reposition them to your liking. You can also mark elements as "always vertical" so they don't get rotated when the flag is rotated and you can even enable "left canton mode", so the flag is flipped when its hanged vertically, so flags like the US Flag can be hanged correctly.

Flags are moddable up the wazoo. You can add more flag layers/emblems by defining a mods/YOUR_MOD/textures/flags/flaglayers.txt file and throwing in some textures. This won't change the client's checksum, multiplayer clients with different mod-flags are able to play together (uninstalled flag parts won't be visible, but MP sessions will work). If players have the same mod-flag-parts installed they will able to see them.

Finally I've added a heap of decorative flag blocks for you to place around your bases and other holdings.

Control Points

Control Points were earmarked for this patch, but I released it early (a month ago). For the uninitiated, Control Points are a cross between Bandit Bases and Special (Reward) Buildings. If you can capture one, you get bonuses. A crucial change in this update is that if a player who is a member of faction captures a Control Point, then the Control Point becomes owned by the faction itself, and ALL members get the bonus.

Full Dev Diary for Control Points:
Indiedb.com

Map Generator Changes

As a last minute change to the map generator I've added an option to make maps islands and 2 sliders to adjust the amount of water and hills areas on the map. Below is an example of a map with the water cranked right up

Lets Build A City Server

This has definitely been the best city-building server the game has seen, but its time to move onto a new map. I've just replaced the server with a larger, archipelago map. Should be interesting to see what you guys do with it!

For Updates, hit Watch, or Get the game now on Steam

steamLogo200px

Dev Diary 16: Control Points, Vehicle Storage, Base Escapes + Renamable Bases

Dev Diary 16: Control Points, Vehicle Storage, Base Escapes + Renamable Bases

News

This weeks update introduces Control Points as a new mechanic, as well as implementing Vehicle Storage in bases and giving you another way to escape the...

MAJOR UPDATE: Version 1.1.0 - AI Goons Can Be Issued Orders + AI Factions Build Cities

MAJOR UPDATE: Version 1.1.0 - AI Goons Can Be Issued Orders + AI Factions Build Cities

News

Its finally here - patch 1.1.0. This free update patch has two main features - Goons Follow You and AI Construction of new parts of the city. It also...

Dev Diary 15: New Bandit Base, Car Shop, Waypoint System + MOAR

Dev Diary 15: New Bandit Base, Car Shop, Waypoint System + MOAR

News 1 comment

The latest patch adds a Big Bandit Base, a Car Shop and a bunch of QoL improvements. Lets dive in!

Dev Diary 14: Boats & Hovercrafts Patch

Dev Diary 14: Boats & Hovercrafts Patch

News

This week's patch adds some boats and hovercraft, together with marinas, hovercraft shop and canals! Lets take a look.

Comments  (0 - 10 of 29)
Gonzalord
Gonzalord

looks really promising, keep it up man!

Reply Good karma Bad karma+1 vote
TheRenegadist
TheRenegadist

Any chance we could get into talks about getting a review key going?

Reply Good karma Bad karma+1 vote
SnapperTheTwig Creator
SnapperTheTwig

PM Sent ;)

Reply Good karma+1 vote
CAMPINGGROUNDSTM
CAMPINGGROUNDSTM

HOLY ORANGE ****! WOW!

Reply Good karma Bad karma+2 votes
yexsitaliannj
yexsitaliannj

Awesome.

Reply Good karma Bad karma+1 vote
INtense! Staff
INtense!

Why are the demo's removed?

Reply Good karma+1 vote
Tajin
Tajin

Havent heard of this for a while now. How's it coming along ?

Reply Good karma Bad karma+1 vote
SnapperTheTwig Creator
SnapperTheTwig

It took a while, but it's finally done ;)

Reply Good karma+1 vote
rsdworker
rsdworker

yeah i saw steam store page its great so means you will improve game after release?

Reply Good karma Bad karma+1 vote
SnapperTheTwig Creator
SnapperTheTwig

Oh yeah, I've got a lot of things I still want to do. There will be more info on that near or after release

Reply Good karma+1 vote
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Voxel Turf
Platforms
Windows, Linux
Creator
SnapperTheTwig
Engine
Custom
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Latest tweets from @snapperthetwig

New Video! Covers the major changes from Last September to Today: Youtube.com

Jul 6 2018

Small patch today, 1.2.3. Adds the often requested "Mod picker" screen + some bugfixes T.co

Jul 5 2018

New Dev Diary for a new patch! Multiplayer Faction System + Flags! Indiedb.com

Jun 24 2018

Voxel Turf is 38% during the #SteamSummerSale! Its currently under $5 USD until the 6th of July. Store.steampowered.com

Jun 24 2018

Coming in the next VT Patch... Flags! You can create a flag for your faction and decorate your turf! Other faction… T.co

Jun 15 2018

New Dev Diary for the New Patch! Control Points, Vehicle Storage, Base Escapes + Renameable Bases! Indiedb.com

May 26 2018

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