Span the absolute monarchies of the early 1800s to the dawn of the 20th century and the industrialized Great Powers! Gather the wealth and strength required to stay ahead of your enemies, gain invaluable prestige and honor, and reform the nation into a free democracy. Or, drive your people down the grim road of tyranny, corruption, and anarchy...
This file patches the version 0.4 to 0.4b. Please check file details for more info.
V.I.P. - Victoria Improvement Project
DISCLAIMER: This scenario alter some original game files to make them more historical or because it is needed for the mod.
By now, the only scenario will be the Great Campaign of 1836.
Others scenario will be added later.
Version 0.4B
---------------------------
*This version is designed for Victoria 1.03c. It MUST be installed over Version 0.4
This is JUST a patch, not a full installer.
##### General Changes #####
-0000370: Added befriend values to ENG-MEX relations
-0000513: Reduced the liberal repurcussions of the Conservative Counter-Revolution. Reworked Effect of Conservative Revolution. Improved the Counter Revolutions to give you choices.
-0000515: Text correction in event description for 157501
-0000516: Fixed bug in MEC files causing a crash in 1847
-0000517: Heavily reworked the Revolt.txt
-0000520: Flag Issues Corrections
-0000523: Wrong pro number used in Japanese events. Changed 2048 to 2049 in both events.
-0000524: Fixed deathdate on 313006
-0000525: Private Intiative changed to cost money and start later
-0000526: Changed Tatars for Turkish in Crimea Area
-0000528: Fixed Moldavia elections - (needed AI version)
-0000529: Changed Dutch Parties to Boer Parties
-0000537: Fixed Tobacco duplicated in Soldier Needs
-0000538: Fixed TUR problems with no B options on CRE Autonomy and EGY satellite status
-0000540: Updated CHE party file to correct CRE party issue
-0000542: Fixed Exploration Events with Broken Pictures
-0000544: Updated London Constitution chain
-0000545: Fixed Mixup with new Arab culture and South Asian culture
-0000549: Huge ammount of changes to the MUG-files
-0000550: CTD after PRU defeats against FRA
Version 0.4
---------------------------
*This version is designed for Victoria 1.03c
##### General Changes #####
-Added the new nations: Cree-Athabaska (MTC), Nez Perce (U16), Sioux (U17), Apache (U18), Cherokee (CHE), Aotearoa (U15)
-Started the procedure to move all the event text to event_text.csv for an easier translation
-Fixed the Northrop Power Loom invention values
-Added a peace command to the PAP surrender event during the 2nd Italian unification
-Updated little minor problems in the 2nd Italian unification war (relations and that kind of stuff)
-Improved the Hungarian revolution chain
-Reworked the winning events for Prussia in the German leadership war, now Prussia is the leading figure of the NGF
-Increased "offset = 1" from many events
-Added USA flavor events
-Tweaks to USA events: "general" events give a set amount of leadership
-"USA Calls for Volunteers" events now begin building a division rather than simply add a free division
-Expanded event chains for Panics of 1837 and 1857
-Tweaks to CSA: "general" events give a set amount of leadership
-"Unionist" political events in Ark. and Tenn. only give control to USA not secede province
-Tweaks to vanilla events: date range of "Jefferson Davis" events expanded to fit VIP ACW scheme
-Added historical leaders for African nations
-Added Random Events for USA, FRA and ENG to compete for exploration of Antarctic in 1840s
-Added Olympic Games historic events
-Added a peace command to the SIC surrender event to avoid FRA annexation in the italian unification war
-Fixed the CTD when Austria chose to form the German Empire
-Fixed the typo in a french event where it said that it was a "...Democratic Germany" but Germany was formed by the Conservative Empire
-Updated the ACW chain to consider the new native american nations
-Fixed the problem with UK getting too much badboy for imposing direct control over British India
-Corrected a problem with a wrong Serbian claim
-Fixed the leave_alliance problem with the TUR event 279045
-Fixed some problems with the Sell of California for MEX & USA
-Corrected the event 182258, now it should fire
-Reduced the conditions for "The Treaty of Guadalupe-Hidalgo"
-Reduced the cost of the ships in the event 304609
-Fixed the problem with the Resolution of the Slavery not triggering for USA
-Added events for The Treaty of Ghent for USA & SPA
-Updated a lot of events to support the new indian nations
-Added Ottoman Leaders
-Reworked completelly the POPs of India
-SIC Event 262005 should trigger the correct SAR event 253055 now
-Removed all the explosives and artillery initial stockpiles from all countries except GPs
-Added events for Japanese claims over neighbouring islands
-Added events for the Russo-Japanese war
-Added events for the Italian expansion in East Africa (Ethiopia)
-Added AI changes to the revolution events
-Improved the German-French cooperation during the German Leadership war
-Added the tech 5002 to Holland
-Reduced starting money of Belgium to 5000 (equal to Holland)
-Reduced literacy for Belgium to 0.24 (from 0.28)
-Changed establishment for Holland to banker_science
-Edited the Serbian claims to more "imperialistic" ones
-Edited the turkish claims to avoid "easy buying" of balkan provinces
-Fixed event 131002 to avoid invasion of China by land
-Fixed event 162279, changed TUR for EGY
-Fixed event 279031, now the B option sleeps the entire chain
-Fixed events 182234 & 182235 to focus on provinces (states)
-Corrected Oregon Treaty events to work with new indian nations
-Added the aviation flavor events
-Added events for Cherokee joining the ACW
-Added events for New England
-Fixed Rubber spreading events
-Removed the 200 prestige gain from the event "Three Hurrays for the German Empire"
-Added a Russian protection over Serbia
-Updated Rajasthani culture to Kashmiri
-Fixed a problem with the "Panic Attack" and "Country Recovers" events
-Changed provinces 2580 & 2581 to Oceania
-Corrected the province owner event 21004 to the correct province
-Added more conditions to CSA 146701
-Corrected effects in event 304451
-Added events for the Bidlack’s Treaty, Panama Railroad & The Watermelon Incident
-Corrected the "Russian Fleet Visit of 1863 by Aragos" event chain
-Reduced prestige gains for almost the entire world (specially in flavor events)
-Corrected the problem with the Californian independence
-Heavilly edited the Spanish-American war
-Integrated the new South Africa mod (with Boer culture)
-Integrated new stuff for Australia, New Zealand and the Maoris (Aotearoa)
-Tweaked starting prestige:
*UK - 125
*PRU, FRA - 75
*AUS - 60
*HOL, BEL, SWE - 50
*SAR, SWI, POR, TUR, PAP, DAN - 25
*RUS - 15
*HAN, BAY - 10
*Reduced prestige for nations starting with Civil Wars (BRZ & SPA)
-Fixed the problem with the inheritance of BEIC & it's minors by UK
-Reworked many events related to the balkans & the european intervention in the zone (Crimea War,etc)
-Added new events for a Mughalistan revolution
-Corrected the Treaty of Aigun
-Revised many spelling mistakes in VIP_flavor_Brazil.txt
-Solved a problem with the Double Monarchy (I) not triggering if AUS signed peace by event
-Removed the infantry division granted by the event to defend Krakow (to be able to annex it more quickly by AUS)
-Removed the luxury_furniture_factory from France
-Increased dye provinces to minimun value 75
-Fixed many problems with the Cultural war event chain for PRU & GER
-Added Religion change & Capital move to Japan in case of Meiji restoration
-CSA changes: added "random = x" to triggers of many events to provide variety in when/if the event fired.
-CSA changes: added "picture = x" lines to many events
-CSA changes: added "ai_chance = x" to action_names in some events
-CSA changes: added/expanded deathdate lines to some events
-CSA changes: tweaked offsets to some events
-CSA changes: added "action_b" lines to 146616 to allow player to refuse an action
-Reduced prestige & RP gains from all the Scandinavian flavor events
-MOdified starting provinces & colonization schemes for RUS, CHI & HOL
-ACW Changes: included the new "Fall of Atlanta" event
-ACW Changes: added or adjusted "ai_chance = x" to action_names in a few events
-ACW Changes: tweaked offsets in a few events
-ACW Changes: some action_names changed to use either a universal label or a previously created "ACTxxxxA" label
-ACW Changes: some descriptions slightly changed to either be similar to or to use a previously created "EVTxxxxD" label
-ACW Changes: corrected some spelling punctuation or grammar
-Added a new Bismarck proclamation of a peacefull german empire (to avoid continuous wars in Europe after GER unification)
-Added Boers in South Africa
-Reworked many POPs in South Africa
-Changed San culture to Berber
-Changed Nubian culture to Unyamwezi
-Changed Fan culture to Bambara
-Changed Hottentot culture to Lunda
-Changed Indonesian culture to Moluccan
-Changes for VIP_USA and VIP_flavor_USA:
*Moved 304354 AND 304355 FROM VIP_USA TO VIP_ACW
*added "random = x" triggers for many events to vary when/if the event fires
*changed flavor events with "random = 50" triggers to "random = 35," mostly ones giving prestige, literacy or research_points
*added deathdate lines to some events
*added "ai_chance = x" to some events
*made USA duplicates of events for CAL, DES, TEX, NEN, etc to happen rarely with "random = 5" or "random = 10" triggers, especially those which give prestige or research_points or boost life_sustainability
*edited some text entries for spelling, punctuation and grammar
*edited some text entries for CAL, DES, etc duplicates to be more 'national' in scope
*edited some text to be simpler
*edited some action_names to reuse a previous entry or a universal label
*cleaned up the files by removing unnecessary #'d info lines and condensed margins/spacing to a standard format
*added commands to improve relations in peace treaty events
*added "OR = event" in triggers for 304103 "Fort Union"; 304104 "The Long Walk"; so that one of the "Navajo Raids" events had fired as a prereq to the event
*lowered militancy for some flavor events from "militancy which = 100" to varying amounts
*reduced research_points awards in some events
*moved 304207 "Refrigerated Railroad Cars" from VIP_USA to VIP_flavor_USA and changed commands to be relevant to USA and not just CAL (a dupe event from Theo's CAL events)
*moved 304532 "War of the Pig" from VIP_USA to VIP_flavor_USA
*added an action_b to 304431 "Purchase of Fort Ross"
*removed certain "Indian Raid/Indian Battle" events (including their copies in VIP_Texas or VIP_flavor_Texas) and made province_owner versions.
*"Indian Battle" events lowered to a "random = 20" trigger - "Indian Raid" events kept as "random = 10" trigger. "Indians to Reservations" events given varying triggers but usually "random = 50"
*moved 304310, 304311, 304312, 304313 to province owner as 396146, 396147, 396148, 396149
*moved 304208 "San Francisco Earthquake" to province owner as 396150
-Changes to Texas:
*created VIP_flavor_Texas file
*moved MANY events from VIP_Texas to VIP_flavor_Texas
*edited some text for spelling, punctuation and grammar
*edited some text/action_names to reuse universal or previously created labels
*edited some text to be from the point of view of Texas
*added action_b's to some events to provide choice of action
*added some "ai_chance = x" lines to some events
*added date, offset and/or deathdate lines to some events
*adjusted some "owned/controlled" trigger conditions to reflect the NatAm states
*added a trigger to 272018 and removed a trigger command from 272017 to randomize when it's relations changes happen (pointless to have 272018 otherwise - should just add its effects to 272017's commands)
*some tweaks of triggers and commands of "Texas Navy Sails"/"Texas Aids Yucatan" chain while doing VIP_Mexico; added 272310 "Defeat at Campeche Bay"
*rewrote 272021-272024 to not be a scripted success - restored one event to "Santa Fe Mission Fails"
*removed 272090 "The Yellow Rose" (This is my old "Texas Medal of Honor" event which should be scrapped.)
*removed the events that were duplicates of USA events that were made into province_owner events
*removed the events that were #'d due to having add_pop commands - we don't need to save them
-Complete rework of POP files for GRE, TUR, MOR, ALD, TUN, EGY, ADE, NED, ABU, OMA, and U08 (Ha'il) to reflect historic population levels
-Converted the following Cultures :
*Cambodian ---> Maghribi
*Dravidian ---> Misri
*Malayalam ---> Mashriqi
*Arabic ---> Badawin
*Malayan ---> Assyrian
*Hawaiian ---> Micronesian
-Made AI events for Lombardy annexation if Venice is annexed
-Made AI events for the Paris Treaty
-Added new events for the forming of South Africa
-BUG 0000005: Changed Bor province to cattle and increased to 70
-BUG 0000071: Corrected wrong effect in invention 535
-BUG 0000168: Fixed the CTD when Hannover tried to ally with non-existant german minors after the Queen Victoria event
-BUG 0000169: Removed half of the factories granted to the CSA when USA takes back the provinces
-BUG 0000170: PRU & BEIC cannot be liberated after they dissapear from the game
-BUG 0000171: Event picture "bitwa.bmp" looks grainy ingame: Reworked the picture
-BUG 0000173: fabric factory added to Holland in 284 (Assen)
-BUG 0000176: AI Holland reduced agressive behaviour
-BUG 0000177: AI USA aggressiveness reduced, specially against MEX
-BUG 0000180: Atjeh now has it independence guaranteed by HOL and ENG
-BUG 0000181: Granted 1 division to Switzerland, added 1 division in the revolt event and increased mobilization pool to 6
-BUG 0000187: The end of the Crimea war now triggers the correct SWE event
-BUG 0000190: Removed Yue culture from Atjeh and changed Malayalan to Malayan
-BUG 0000193: Error in Second Oriental Crisis Chain: Change slightly the order of events - now ENG event triggers only TUR event, which will trigger EGY event so now TUR player will not be left wanting to continue war only to have EGY decide for peace.
-BUG 0000194: Changed end_satellite command for end_satellite_masterty / Added secede_state commands to granting territoy by TUR to RUS so that it ceded any previously RUS territory won in earlier conflicts with RUS
-BUG 0000198: Reduced all starting factories (check in the end for details)
-BUG 0000200: Fixed the double entry for BUR 131006 in event_text.csv
-BUG 0000203: Edited TRN & ORA cultures in .inc files & revolt.txt file to the new Boer culture
-BUG 0000204: Fixed Apache land transfer events not firing because DES controls the entire state of Utah
-BUG 0000205: Because of the creation of the Native American states the sale of Alaska chain didn't work
-BUG 0000210: ACW Events have double date, not deathdate lines
-BUG 0000211: Crimea War - Paris treaty prestige bonuses problems fixed
-BUG 0000212: 1875-1878 Eastern Crisis Tweaks & Fixes
-BUG 0000214: Streamline the events for the Franco-Prussian war
-BUG 0000215: Made the hungarian & italian revolutions posible, even without the LR
-BUG 0000222: New POP files for Atjeh & Brunei
-BUG 0000228: Economic Downturn replaced with a new chain
-BUG 0000236: Updated reaction events of FRA, AUS, RUS & ENG to Conservative and Popular Unification
-BUG 0000237: Fixed Capital not moving when forming Romania as Modavia
-BUG 0000238: Fixed the excessive prestige and badboy gain from SCW for the Carlist Side
-BUG 0000250: Sumatra treaty chain of events added
-BUG 0000253: Corrected SIC event 262005, now it will trigger the correct SAR event
-BUG 0000255: Wooden Ships Lasting Whole Game: Fixed by adding some AI events to help the AI to remove them
-BUG 0000268: Fixed Wallachia/Moldavia turning into Romania problems
-BUG 0000278: No congress of Berlin without Germany existing: events now duplicated for PRU
-BUG 0000275: Fixed bad deathdate for TRN277009
-BUG 0000279: Treaty of Aigun fixed
-BUG 0000280: Romania in Eastern Crisis events 1877-1878 tweaks
-BUG 0000284: Australia dominion, fixed many bugs related to the secede of those provinces
-BUG 0000292: France RGO production changed:
Bordaux (719) now fruit 80
Dijon (875) now fruit 80
Chalons (861) now fruit 80
Foix (688) now wool 100
Tours (681) now fruit 80
-BUG 0000294: Fixed Crash and Hausse Happening Disproportionatly
-BUG 0000317: Edited Lithuania and Latvia State and POPs
-BUG 0000318: Fixed Vanilla TUR 31102 Flavour event Bug
-BUG 0000319: Fixed many Typos in the reforms in England.inc
-BUG 0000320: Fixed Typo in Forcedreform.txt that lead to wrong reforms
-BUG 0000322: Reduced "life" for von Uchatius (austrian general)
-BUG 0000323: Reduced Gold Events Huge Offset
-BUG 0000324: Private Initiative changed to random = yes, splitted into many events to avoid errors
-BUG 0000325: Fixed the Gadsen Purchase tweak to take into account the new nations
-BUG 0000335: Expanded triggers for the Arrow War
-BUG 0000336: Updated events and revolt.txt to make use of the EXTRA clause in revolt.txt
-BUG 0000338: Fixed Anhalt does not join N Germany after Seven Weeks War
-BUG 0000339: Tenasserim is wrong nations "national" provinces
-BUG 0000340: Finland POP Redone
-BUG 0000341: Fixed date for ENG 6921
-BUG 0000342: Fixed trigger error in CHE136007
-BUG 0000343: Fixed Trigger error in TUR279000
-BUG 0000344: Fixed Date issues with Boer War Events
-BUG 0000346: New POP file for Kracow
-BUG 0000347: New POP files for Persia
-BUG 0000349: Reworked factories for DAN so they can maintain them
-BUG 0000352: Democratic Revolution: removed labours and farmers increase in mil/cons
-BUG 0000354: Fixed wrong command in flavour_eth.txt event 41600
-BUG 0000355: Updated the Jack the ripper event in flavour_eng.txt
-BUG 0000358: Reduced Vanilla German Flavour Events
-BUG 0000360: New Canadian Parties
-BUG 0000362: Fixed the problem with Denmark getting 2 Slesvig Wars (with PRU and then GER)
-BUG 0000363: Fixed problem with the HAI-DOM chain
-BUG 0000369: Fixed AI can't accomplish "The battle of Koeniggraetz" event conditions
-BUG 0000370: Reworked peace events to avoid heavy destruction of MEX after the war
-BUG 0000376: Removed the vanilla event that formed canada for the AI
-BUG 0000377: Updated CHE neutrality start
-BUG 0000378: Fixed Australian Flag Change Event Problem
-BUG 0000379: Fixed Major Bugs in VIP_Random_Events.txt
-BUG 0000380: Bugged Dynamic_AI_Events.txt related to random = yes/no
-BUG 0000382: The event that forms Canada will NOT trigger if Canada already exists
-BUG 0000385: Aristocracy Events Bugged corrected
-BUG 0000386: Changed EGY color
-BUG 0000389: Corrected Persia peace event with Afghanistan
-BUG 0000393: Changed United States of Central America to USCA
-BUG 0000394: USCA Survival event too far away, reduced the date
-BUG 0000396: Bugged UK/USA Central America Events, didn't check for NIC existance
-BUG 0000397: CHE and Apache Colour issue, changed Apache color
-BUG 0000402: AST is not Forming, removed a random trigger in the event 157031
-BUG 0000404: Added more triggers to the Lamar Doctrine
-BUG 0000405: AST is not Forming, removed a random trigger in the event 157030
-BUG 0000407: Reworked African Natives Invasion Events that were Not Really Working
-BUG 0000408: Tweak to USA304985, decreased the ammount of province needed
-BUG 0000410: Changed Native american political_parties to none
-BUG 0000413: Slight Reorganization of South Africa POPs needed
-BUG 0000415: Ruperts Land and British Columbia tweaks
-BUG 0000416: Country name tweaks, new ones:
ETH;Abyssinia;;;;;;;;;;x
LOM;Lombardy;;;;;;;;;;x
VEN;Venetia;;;;;;;;;;x
BUK;Bukhara;;;;;;;;;;x
NAL;Natal;;;;;;;;;;x
HEJ;Hejaz;;;;;;;;;;x
TUN;Tunisia;;;;;;;;;;x
-BUG 0000417: African Mobilization and the Boers, included them too
-BUG 0000419: More tweaking for Russo-Turkish War events
-BUG 0000420: Nez Perce Tweaks to their situation
-BUG 0000445: Japan Meiji Restoration Issues and Civilizing Fixed
-BUG 0000453: Fixed many Typos in Gov't types
-BUG 0000466: Moved Japan capital to Kyoto
-BUG 0000468: Canada Confederation Events expanded deathdates
##### Economic Changes #####
-Increased conversion cost for clerks and craftmens
-Decreased size of mobilization to 4
-Doubled the cost to convert a POP to a capitalist
-Modified many factories inputs to work with the new prices & shortages in the WM
-Increased ammunition price to 15.0
-Decreased artillery price to 90.0
-Increased canned_food price to 12.0
-Increased cement price to 6.0
-Increased coal price to 5.0
-Increased dye price to 4.0
-Increased electric_gear price to 28.0
-Decreased explosives price to 20.0
-Decreased fertilizer price to 7.0
-Increased fish, fruit, & grain price to 1.5
-Increased furniture price to 13.0
-Increased glass price to 5.5
-Increased iron price to 7.0
-Increased lumbre price to 6.0
-Decreased luxury_clothes price to 74.0
-Decreased luxury_furniture price to 60.0
-Decreased machine_parts price to 40.0
-Decreased paper price to 10.0
-Decreased regular_clothes price to 17.0
-Increased silk price to 10.0
-Decreased steamer_convoy price to 80.0
-Decreased steel price to 13.0
-Increased sulphur price to 5.0
-Increased timber price to 3.0
-Increased tropical_wood price to 5.0
-Reduced machine_parts efficiency to 0.25
-Modified the construction values for factories
-Reduced colonial buildings construction time to 1080 days (3 years)
-Added production efficiency increases to these commerce inventions:
*Distribution Channels
*Industrial R&D Investments
*Industrial Production Investments
*Industrial Distribution Investments
*Annual Report Proceedings
*Work Classification
*Work Specialization
*Work Control and Hierarchy
*Sequence Planning
*Inventory Planning
*Quality Assurance Procedure
*Time Studies
*Time Clock
*Oldstyle Family Business
-Changed starting stockpile of machine_parts to:
*UK - 3
*BEL - 2.5 (it was the first place in Europe after the UK to industrialize)
*FRA, PRU - 2.0
*SWE, HOL, SAR, DAN - 1
*USA, AUS, SPA, BAY, SWI - 0.5 (adding Bavaria and Switzerland)
*RUS, TUR - 0.0 (they should not have industrial capabilities in 1836)
-New Factory setup:
*-USA new factory scheme
REMOVED:
1 fabric factory
2 lumber factory
1 steel factory
1 glass factory
NEW TOTAL: 7
*-Russia new factory scheme
REMOVED:
2 lumber factory
1 clipper factory
1 steel factory
1 liquor factory
NEW TOTAL: 6
*-Prussia new factory scheme
REMOVED:
1 canned food factory
1 regular clothes factory
1 paper mill
NEW TOTAL: 10
*-France new factory scheme
REMOVED:
1 winery
1 paper mill
Reduced to level 1 the level 2 factories
NEW TOTAL: 14
*-Austria new factory scheme
REMOVED:
1 regular clothes factory
1 liquor factory
NEW TOTAL: 8
*-Denmark new factory scheme
REMOVED:
1 liquor factory
NEW TOTAL: 5
*-Spain new factory scheme
REMOVED:
1 winery factory
NEW TOTAL: 6
*-Sweden new factory scheme
REMOVED:
1 canned food factory
NEW TOTAL: 6
*-Ottoman Empire new factory scheme
REMOVED:
1 clipper factory
NEW TOTAL: 5
*-Removed the factory from Brazil
PATCH Version 0.3C
---------------------------
*This must be installed over VIP v0.3 & VIP v0.3B
*This version is designed for Victoria 1.03c
[to be added]
PATCH Version 0.3B
---------------------------
*This must be installed over VIP v0.3
*This version is designed for Victoria 1.03b
##### General Changes #####
-Tewaked the Queen Victoria event
-Fixed the Prussian event "The hungarian revolution in Austria"
-Gave an option for the german minors that supported Prussia historically to actually support it (due to the defensive alliance, they were kept neutral)
-Fixed the Central American Colition chain
-Added new colonial bans for: Canada, Australia, New Zealand
-Solved the CTD if the "Queen Victoria" event triggered when the german minors were at war against each other
-Fixed some problems with Burma's events
-Fixed problems related to the ACW
-Fixed a CTD with the Popular Unification of Italy by Sardinia and Two Sicilies
-Removed the 2 events "Conservative Empire response" for Austria due to the new chain
-Tweaked the Krakow-Austria war, now Austria is the one declaring war
-Reduced to 150 the offset of the oilevents
-Now Prussia will annex Hannover if Prussia won the German leadership war and Hannover was on the side of Austria during it
-Fixed the problem with the AUS Demobilization event without a name in the option A
-Revamped the economies of Sweden, Papal States, Two Sicilies, Modena, Tuscany and Sardinia
-Added a peace event in case Italy follows the chain to invade Tripolitana
-Fixed the problem with Oman ruling party
-Added reforms changing to the "Archduchess Sophia and the Counterrevolution" to avoid becoming a Constitutional Monarchy again
-Now LOM & VEN starts the italian revolution allied
-Solved the problem with the inventions that granted new fort levels (you received level X-1 forts after getting level X forts)
-Reduced RP cost to 13
-Fixed the problem with some inventions that were granting bonuses to non-researched factories
-Added reforms for PRU, AUS, FRM and HAN events
-Solved many minor bugs reported
-Added north/south italian cultures to Two Sicilies and Sardinia after the early unification
-Corrected triggers for the neutrality proposal of AUS to ITA during the German leadership war
##### Economic changes #####
-Reduced railroad cost to 3000
-Implemented a lot of changes to the efficiency of RGOs to try to delay/prevent the "lack of..."
-Removed small arms requirement for the conversion of POPs and increased a bit the price
-Reduced dye input requirement in all factories
-Increased POP income to 3.0
-Reducer factor for crimefighting cost to 1.0
-Changed the 0.01 increase to the education budget to all techs for -0.1 (it was bugged before)
Version 0.3
---------------------------
*This version is designed for Victoria 1.03b
##### General Changes #####
-Added the following revolter nations: Azerbaijan (U09), Syria (U10), Lebanon (U11)
-Added a new Scenario "VIP Lite" without all the flavor events
-Fixed the problem with Hedjaz not being created in the London treaty
-Added new colonial bans for Carlist Spain, Sardinia, Two Sicilies, Tuscany, Papal States, Siam, Persia, British India, UCA, Hannover, Oldenburg, Schleswig, Tunis, Hamburg, Bremen, Mecklenburg, Lübeck, Holstein
-Added a posibility for Italy to complete their unification without fighting Austria during the "leadership of Germany" conflict
-Corrected Burma event 131002
-Fixed the chain "The Treaty of Prague" for PRU & AUS
-Fixed the problem with the flags on the "Double Monarchy" events for AUS
-Revised VIP_Holland.txt
-Updated events for Paraguay, Brazil, Piratini Republic
-Guaranteed the independence of Sardinia by Prussia, Russia, France & England
-Guaranteed the independence of the Papal States by Austria & France
-Tuscany, Parma & Modena are now satellites of Austria
-Added relations between all the italian peninsula and the major powers
-Removed the bugged add_pop command from a USA & Deseret event
-Tweaked all the african nations to make them more "alive"
-Added new events for British India, England, Burma & Indian minors
-Tweaked/Corrected events for California, Canada, Hawaii, Ireland, Kokand, Mexico, Russia, USA, Afghanistan, CSA, England, British India, Persia, Spain.
-Implemented the Dynamic American Civil War Setup events
-Added a "Peace ban" for all countries over the new African nations to stop the early invasions
-Integrated the Darkrenown mod
-Reduced the effects on literacy of many events
-Added the new Agricultural disasters events
-Added some disaster events for USA and England
-Updated many events for Scandinavia, Norway, Sweden & Denmark
-Updated 2nd italian unification events: now AUS will not protest if it doesn't control Milano, Bergamo or Brescia; added revolts to italian soil controlled by AUS if AUS goes to war; removed Trieste if they give up
-Updated the AUS offer to ITA in the German leadership war, now AUS must be controlling the italian holdings to offer peace to ITA to leave the alliance with PRU
-Now if ITA supports PRU in the German leadership war, and PRU signs peace, they will receive the Venetia state
-Now ITA invades the Pope after Three Hurrays event happens (FRA is defeated)
-Added the current scheme of Tuscany during the italian unification to Lombardia and Venezia
-Added a new chain to simulate the situation where AUS have lost Lombardia earlier but it still owns Venetia during the italian unification
-Hardened the effects of not offering peace for Austria to Sardinia in the Italian Unification events
-Hardened the effects of not offering peace for Austria to Prussia in the German leadership events
-Added an event to represent the hungarian revolution in Austria after the liberal revolution
-Added a posibility to become La Plata (the old Viceroy) for Argentina
-Added a posibility to become Gran Colombia for Colombia, Ecuador & Venezuela
-Reduced the literacy of USA to 50%
-Added 1 army invention for the Advanced uncivilized countries, to give them a better army
-Increased the RP cost of every tech in 25%
-Solved the problem with Zumalacarregui events triggering at the same time
-Reduced the starting RPs for ENG to 10
-Removed the starting RPs for USA
-Added pictures for some turkish leaders
-Added new events for Mexico
-Improved the NGF-GER-SGF chain
-Reduced the huge gains that Siam was receiving from events
-Fixed a problem with the Prussian events that created the Zollvereins
-Added a new chain to simulate the ahistorical path if Austria wins the German Leadership war
-Added triggering conditions to the German cultural to check if Germany is a monarchy or a constitutional_monarchy
-Inverted the resources in Calama & Arica (Bolivia) (sulphur for wool, and wool for surphur)
-Created a new file ACW.txt to put all the ACW related events in there
-Addded a lot of random triggers to USA events
-Updated all colonial bans to be more equal for all nations
-Solved a problem with Lithuania and Estonia getting claims over wrong provinces
-Tweaked a lot of events in the political_events.txt file
-Solved the problem with some nations getting an indian leader in the end game picture (Coburg, Lippe, Mecklenburg, Meiningen, Montenegro, Nassau, SGF, Trieste, Weimar, Wallonia)
-Added some commands to France to leave all alliances during the italian unification with all the italian minors and Austria
-Modded a lot the chains regarding Romania, Wallachia, Moldavia, Serbia, Turkey, England and Russia and their situation in the balkans area
-Corrected some events in the files of Greece, Siam, Cambodia, Annam
-Solved a problem with Australia stealing provinces of colonial powers in Oceania
-Updated the German leadership chain in case Prussia wins (added new events and tweaked the old stuff)
-Fixed the events using the education_modifier command (now they has some effect)
-Edited smaller nations so they are now composed of only 1 state (specially the new african nations)
-Changed the end picture for British India (now it is the same as ENG)
-Tweaked the Crimean War to avoid two or more great wars for big powers
-Added an event for NGF to secede Göttingen to PRU/GER if they are a satellite
-Changed the status of Austria to monarchy in the beggining and removed the votes reform
-Improved the hungarian revolution
-Added new flags for Italy to be used when it is unify by another italian nation (other than SAR)
-Added new flags for PAP, TUS and ITA for the 1848 revolution
-Added "The First War of italian unification" chain
-Corrected the "Neuchatel Independence" chain for SWI, FRA & PRU
-Added B options to the events: "Pretender Carlos has crowned himself King of Navarra/Aragon"
-Added a new relation scheme for U01, SPA and their neighbours
-Added new parties for U01, CRO, SAR, KRA & ITA
-Added a new chain for a "Croatian revolution" & "Serbian revolution" in case Hungary wins over Austria
-Russia and Turkey are now immune to the "Liberal Revolution"
-Added a new flag for Canada to be used when it is liberated by the USA
-Eliminated the "offset bug" from the oil events
-New party file for BOL
-Reworked the holdings of the Ottoman Empire in Tripoli
-Implemented a new chain for the 2nd Oriental Crisis
-Finally fixed the War of the Triple Alliance chain
-Added new events for Krakow
-Revised a lot of Russian events
-Implemented a more complex Conservative Empire chain
-Updated all the defensive alliances in Germany
-Fixed a CTD with the alliances of Central America
-Reworked the industry of Mexico
-Tweaked the POPs of Mexico to work with the new industry layout
-Revamped the industry of Belgium and it resources
-Added 1 factory for Russia
##### Economic changes #####
-Increased general literacy cost to 1.15
-Added a 0.01 increase to the education budget to all techs (to try to avoid those ugly 100% literacy in 1850)
-Increased all days for colonial buildings from 1440 to 1800
-Reduced the price all colonial buildings to 5000
-Removed leadership requirement from all colonial buildings
-Reduced explosives requirementes for the fort from 10 to 2
-Completelly tweaked the cost to convert a POP to an officer
-Tweaked all needs of POPs to enhance the demand of some resources
-Removed the machine_parts requirement to the steamer_shipyard (back to the old requirements)
-Added 0.1 machine_parts requirement to construct a railroad
-Reduced the price of late game factories
-Reduced the building time for some RGO: mines to 2 years, oil to 3 years
-Reduced the building time for some industries: all factories with 3 years were reduced to 2
-Edited the "Monopoly Structure" invention, now it gives factory_cost_mod +50 & capacity_cost_mod value -50
-Increased basic income of POP to 2.75
-Tweaked the relation between literacy and the classes of POPs
-Increased cost for railroads
-Added a cost to convert POPs to soldiers
-Increased machine_parts_factory efficiency to 0.5
-Increased a bit the cost of machine_parts_factory (to avoid that the AI build too many of them)
-Increased the cost of sulphur (to reduce the fertilizer factory exploit)
-Increased the cost of ammunition and lumber in 1
-Decreased the cost of fertilizer, explosives and machine parts
-Rebalanced the efficiency bonuses granted by industry inventions
-Reduced the factor for defence cost to 20
-Increased the efficiency of dye_factory to 1.5
##### AI changes #####
-Implemented the NEW DYNAMIC AI SCHEME for many nations
-Added Specific AIs for all the new african nations
PATCH Version 0.2b
---------------------------
*This must be installed over VIP v0.2
*This version is designed for Victoria 1.03b
##### General Changes #####
-Fixed a Carlist Spain event pointing to the wrong event text
-Removed the "leave_alliance" command from the french event "Franco-Sardinian Collaboration"
-Removed the "leave_alliance" command from the austrian event "Austrian response to the Pact of Plombières"
-Increased the chance of the Slesvig question for AUS and PRU
-Fixed some events for Mexico and California
-Fixed a bug reported in the Piratini Republic party file
-Fixed the "offset bug" for California, CSA, Deseret, Mexico, Texas & USA
-Fixed the bugs with the "Third System Fort Construction" event chain of USA
-Updated Norway, Sweden & Denmark setup
-Added some admiral preferences for the Denmark AI
-Added support from Sweden and Norway in the Slesvig question for Denmark
-Updated many events for Scandinavia, Norway, Sweden & Denmark
-Reduced the ban of France in Oceania
-Increased the ban of Holland in Oceania
-Removed the ban of Russia over Asia
-Added bans for NGF, SGF, Piratini Republic & Catalunya
-Updated events for Brazil, Uruguay, Piratini Republic, Argentina & Paraguay
-Modified the African Rebelions events
-Tweaked the Boer War chain
-Fixed the events with the resource_value command
-Solved a text problem with some french events
##### POP changes #####
-Updated POPs for Norway, Sweden, Finland and Denmark
Version 0.2
---------------------------
*This version is designed for Victoria 1.03
##### General Changes #####
-Created the new nations: Carlist Spain (U01), Norway (NOR), Yemen (ADE) & Ha'il (U08)
-Added the posibility to create Phillipines (U03) by events/revolts
-Completely reworked Africa and India, added new countries: Tukulor (JOD), Borno (BIK), Yeke (U06), Nyamweze (BUN), Buganda (SEM), Masina (KUT), Shina (BHO), Lozi (U05), Sudan (U04), Nama (ORI), Xhosa (LAD), Malinke (JAS), Asante (MAK), Sotho (MEW), Segu (U07)
-Added the posibility to create Catalunya (CAT) or Euskadi (U01) in the Carlist Wars
-Deleted the old events for the first carlist war
-Created new events for the new setup of Spain
-Corrected the wrong date of event 25002 from global_revolutions.txt
-Implemented Derek Colonization mod
-Added colonization restrictions for Mexico, Argentina, Brazil, Colombia, Turkey, Greece, Korea, Peru, Chile, Bolivia, Paraguay, Ecuador, Venezuela
-Added new colonization restrictions for the countries that are not at the beggining of the VIP GC: Scandinavia, Hungary, Italy & Germany
-Tweaked event EGY 155000, now it secedes more provinces and gives access to TUR
-Tweaked event TUR 279005, now it creates the satellite HEJ
-Implemented Schmeeß starting OOB changes
-Implemented last version of unitnames.csv by Schmeeß (version of 25th of April)
-Removed HEJ (included in EGY) and TRI (included in TUR)
-TUN is now a satellite of TUR
-Reworked the Arabian Peninsula: removed provinces from Nejd, added Yemen & left some "unclaimed provinces"
-Corrected events in VIP_Austria.txt
-Tweaked Sardinia unifications events: now the Pope is made a satellite instead of being annexed.
-Tweaked Sardinia events: now the events converts POPs instead of adding, also it adds manpower to the pool
-Corrected some problems in province_names.csv
-Changed some names of some provinces
-Updated events for Brazil & Piratini Republic
-Removed events from Texas and Mexico (they are no longer needed)
-Removed the fantasy stockpiles from Natalia and Lubeck
-Added clipper_convoy to Oman to be able to get their resources to their capital
-Reduced literacy from 0.8 to 0.6 to Norway
-New events for Afghanistan, UK, Russia, Panjab, Tibet, Kalat, Kokand, Kashmir, Sind & Persia
-New events for Bukkhara, China, Khiva
-Corrected naval OOB of Bolivia
-Added events for RUS & TUR for the end of the Crimea War
-Added a new chain for Italy to conquer Tripoli
-Added an offset for the Cretan revolt (CTD creator)
-Added some soldiers POPs to Prussia to help them maintain their army in the early days
-Moved all Paradox events files for german nations to a separate directory for easy modding
-Reduced & redirected to specific states the effects of: Göttingen Professors dismissed, Göttingen Professors advice heeded, The Rhine Crises & The Greek Constitution for all german nations
-Added new chains of events for Serbia, Montenegro, Russia, Ottoman Empire, Romania, England, France, Greece, Bulgaria and Austria
-Added the "Guerra Grande" chain for South America
-Fixed the "Triple Alliance" chain for South America
-Added the Benelux events for Holland, Atjeh and Bali
-Removed the paper_mill factory from Bavaria
-Tweaked mobilization pools of Prussia, Bavaria, Holland, Belgium and Denmark
-Reduced mobilization pools of Orange, Transvaal, Natalia and Switzerland (a big exploit was posible!)
-Solved the problem with annoying messages: "Country_Name has mobilized!" appearing every month
-Added some cash to Paraguay (now 1250)
-Added new events for the polish "January Uprising"
-Reduced all starting explosives and artillery pools for all countries from 50 to 5, and for Great Powers to 10
-Relocated Nassau to the correct province
-Fixed the Nassau resource pool (it was an uncilized pool)
-Reduced the military power required to become civilized from 10 to 5
-Reduced all starting resource pool (the new values will stop the big flaw of the game on January 3rd)
-Reworked some states
-Tweaked some unitnames from the initial OOBs
-Added some espionage random events
-Added Generic Tribal leaders to all the new african nations and the Zulus
-Reduced the offset for many events in Province_Owner.txt event file
-Removed all "add_pop" commands because of a report of a CTD
-Moved the units of Anhalt, Baden, Braunschweig, Coburg, Frankfurt, Hamburg, Hannover, Hesse-Darmstadt, Hesse-Kassel, Lübeck, Saxony, Württemberg to the mobilization pool
-Added 1 division in the mobilization pool for Krakow
-Modified event 23002, now you can help the people to avoid the factory destruction
-Modified event 23003, now you have an option to subsidize the agricultural workers
-Modified event 24025, now you can pay to reconstruct the factory or let it burn (loosing it)
-Modified GER & PRU event "The Bismarckian Social Reforms", now it checks if you already have that
-Modified starting OOB for Turkey: moved 7 irregular divisions to the mobilization pool and changed the status of 4 irregular divisions to regular infantry
-Added some events to give the posibility to Spain to recognize or not the Reign of Carlos if he crowns himself as King of Aragon or Navarra
-Added the new Scandinavian events
##### POP changes #####
-Deleted Serbia_Turkish.csv because it was overlaped by Serbia_Sunni.csv
-Tweaked bosnia_orthodox.csv, bosnia_sunni.csv & bosnia_catholic.csv
-Tweaked philippines_catholic, philippines_sunni, puertorico_creole, puertorico_spanish, cuba_creole, cuba_spanish
-Revised POPs in Bukhara, Central Asia & Persia
-Added uzbehk culture and removed the tajihk culture to Bokhara
-Added albanian and kurdish culture to TUR
-Added south_german & north_german culture to all german nations (now all german nations have both cultures)
-Removed aimara & quechua cultures from BOL & PEU (from .inc & revolt.txt)
-Redone/merged/tweaked: slavonia, slovakia, istria, dalmatia, carnitia, carniola, croatia, belgium_flanders, belgium_wallonia, holland_friesland, holland_holland, holland_zeeland
-Added slaves POPs to Bukkhara and Khiva
-Reduced population of: Ottoman Empire, Egypt, Palestina, Konstantiniyye
-Added slaves to Bukkhara and Khiva
-Grouped a lot of POP files to reduce the ammount of files
-Regrouped/Tweaked all the austria files for easy modding
-Removed finnish and norwegian culture from Sweden
-Modified mexican POPs
-Merged and tweaked POPs in Switzerland and Japan
-Reworked the states of Bulgaria, Macedonia, Montenegro, Rumilia & Dobrudzha
-Reworked POPs in Ceylon
##### Economic changes #####
-Increased efficiency of sulphur_mine to 2.5
-Decreased efficiency of machine_parts_factory to 0.2
-Increased efficiency of fertilizer_factory to 1.5
-Changed steamer_shipyard input, added 1 machine_parts and reduced steel and coal by 1
-Reduced input of ammo for the explosives_factory to 0.5
-Reduced input of sulphur for the fertilizer_factory to 1
-Increased literacy cost to 0.75
-Decreased factory_crime to 1.5
-Increased police cost to 1.25
-Added 0.25 wool to fabric_factory and reduced cotton to 1.75
-Increased supply consumption for all units by 20%
-Increased RGO & factory expansion cost and time:
$200 - 2 years (Agriculture)
$500 - 4 years (Mining)
$1000 - 5 years (Oiling)
-Reduced the price of steel form 14.0 to 12.0
-Increased the price of iron and coal in 1
-Edited machine_parts_factory, reduced steel required to 0.5, added 1 of iron and increased coal to 2
##### AI changes #####
-Improved AIs for all South American nations and Portugal
-New EcoMil AIs for turkey, england, sweden, prussia, denmark, spain & russia
-New AI for Natalia, Transvaal & Orange
-New AI for Bavaria
-New AI for the new African Minors
-New AI for German minors
-New AI for Italy
-New AI for Germany & for an industrialized Germany
-Tweaked the AI for Sardinia
-New AI for Texas
-New AI for Japan
##### Tech tree changes #####
-Increased highly the interdependencies inside culture_tech.txt to stop the "culture rush"
-Increased difficulty for the "culture rush" by adding years to some culture techs
-Heavily edited the "Freedom of Trade" tech and added new inventions for factories:
377 -> ammunition_factory & explosives_factory
378 -> fabric_factory, regular_clothes_factory & luxury_clothes_factory
379 -> paper_mill
380 -> steel_factory, cement_factory
381 -> oil_rig
382 -> lumber_mill
383 -> artillery_factory
384 -> small_arms_factory
385 -> furniture_factory & luxury_furniture_factory
-Granted all those new inventions ONLY to nations that had "Western Knowledge" from the beggining
Version 0.11
---------------------------
*This version is designed for Victoria 1.03
-Edited the Egyptian event 155000, now Egypt leaves all the alliances if he chooses the option B (continue the fight)
-Fixed the problem caused by VIP_Resources.txt being at the end of the .eug file
-Fixed the problem caused by a wrong texan party file
-Fixed the problem in unitnames.csv where a wrong number caused the file to not load properly
-Fixed the problem when France decides to support one italian minor and then attacks them because of an alliance with another european power
-Fixed the problem with the greek events not showing the correct description
-Removed a greek event temporarily because it was totally unbalanced (166007)
-Reworked completely the italian unification events for Sardinia
-Added a new AI file for the unification process of Italy by Sardinia
-Added a new event for Italy to secede Savoy & Nice if it was unified with french support
-Improved AI files for South America
-updated VIP_Bolivia.txt, VIP_Chile.txt, VIP_Colombia.txt, VIP_Ecuador.txt, VIP_Peru.txt and VIP_Venezuela.txt
-Removed AUS event 1524 because it was simulated by some new VIP events
-Updated VIP_Austria.txt
-Added south_andean culture to Ecuador
-Removed czech, slovenian & hungarian culture from Austria
-Removed uralic & ukrainian culture from Russia
-Removed mongol culture from China
-Added an event for Argentina for the end of the Bolivian-Peruvian confederation war
-Fixed the problem with Italy not getting the south/north italian culture when unified
-Fixed the problem when Argentina ended with negative prestige after the initial war with Bolivia
-Fixed some problems with the End of the Brazilian Monarchy
-Completely redone the POPs of South America (great job pimparel!)
-Updated virgin_creole.csv POPs
-Updated some colonial claims of Argentina and Brazil
-Tweaked events for California, Mexico, Spain, Texas and USA
-Added diplomatic relations for all nations in South America
-Solved the problem with some POPs on the ocean (reported by Eric Lasalle)
-Changed all the POPs of Canada
-Removed the events with "type = revolt which = -2" because it produces a permanent CTD (in political_events.txt)
-Changed the cultures to Malay and Sunni in the Spain event "Nationalism in the Philippines" (due to a CTD)
-Corrected the event 24021 (random_events.txt), changed "value = free_press" to the correct form "level = free_press"
-Added Clausewitzian Theory to Prussia
-Added Jominian Attitude to France and Russia
-Corrected the missing empty line in some POP files
-Integrated Steele's Alaska Mod
-Added new events from the North American thread
-Corrected the POPs of Korea, Algeria and Morocco by Lycortas2
-Implemented new Unitnames.csv by Schmeeß
-Added Civilize.txt
-Removed the events from economic_events.txt that used the resource_value command
-Tweaked the event 24013 from randomevents.txt to increase the production of precious_metal instead of reducing it
-Tweaked the event 36211 from flavor_dan.txt to increase the production instead of reducing it
-Tweaked south american events that were using the resource_value command
-Tweaked CSA, USA & MEX events that were using the resource_value command
-Tweaked the "London Treaty" events for TUR, EGY and ENG
-Fixed the War of the Triple Alliance chain of events
-Removed norwegian & finnish culture from sweden in revolt.txt
-Removed anglo_canadian culture from UK if Canada is formed with events 6905, 6936 & 6946
-Removed norwegian culture from Sweden when Norway is formed
-Solved the problem with Italy not getting the claims over Corsica & the Austrian holdings
-Added Jominian Attitude to Texas
-Added Mexican POPs to Texas
-Added Dakota and Cherokee POPs to Texas
-Added events concerning the Texas navy and Texas privateering
-Added events concerning Santa Anna's political career, including the possibility of execution by Texas after San Jacinto
-Added events concerning the so-called Second Texas-Mexico War (1842)
-Added French events for the Pastry War (including alliance with Federalists in case of war declaration by Mexico)
-Added events concerning the Mexican Federalist civil war/Rio Grande Republic, including possibility of Texas support/annexation of Nueva Leon and war with Mexico (1839-1840)
-Added events elaborating the first Yucatan rebellion, including possibility of Texas support/annexation and war with Mexico
-Modified Indian War events to take presence of Cherokee POPs into account
-Increased likelihood that Texas applies for statehood in 1844-1846
-Increased likelihood that Deseret and California will apply for statehood if they become independent
-Added events concerning the Mexican Reforma
-Added new aI for England
-Added new ai for Hannover
-Added new ai for France
-Added new ai for Russia
-Added new ai for Ottoman Empire
-Added new ai for Spain
-Added new ai for Mexico
-Added new ai for Prussia
Version 0.1
---------------------------
*This version is designed for Victoria 1.03
-Added the new nations: Piratini Republic (U00)
-Many new Greek events added
-Modified Greece file: Added the 1836 navy, cut the army to actual size while making them regulars, irregulars were out of the army for nearly a decade by 1836, tweaked relations to make them worse with Austria and better with France and Britain (thanks to Lascaris).
-New AIs for all South American countries
-Integrated the POPmod 1.06 changes
-Integrated the work of the North America thread (the list of changes is huge!!!)
-Integrated the work of the South America thread (the list of changes is huge!!!)
-Integrated the work of the Central America thread
-Integrated Johnny Cannuck's factory distribution for Victoria 1.03
-Added leadership for some minors countries to help them get their historical leaders
-Updated some Paradox events to 1.03
-Added some factories to Mexico to help them survive
-Added one factory to Brazil (by pimparel)
-Updated South American POPs & OOBs to 1.03 standard (with new cultures)
-Added one factory to Texas
-Modded Texan POPs to have workers for the new factory
-Removed initial colonial claims for some countries (like the case of Argentina & Chile)
-Added a chain of events to help Sardinia-Piemont unify Italy (as a base for future modifications)
-New event images
-Updated historical flags for some South American countries