Development Demo
DemoA stable version of the game with simple AI for battle units. The demo includes a demo map with 4 scenarios to test the game's battle mechanic and an...
For Video update: Youtube.com
Have you ever found it weird that most historical games follow only a specific version of the story? Each historical battle may have more than one side of the story where the losers tell a different story than the victor.
Victores Et Victos lets the player take control of one of the commanders in a famous historical battle and lead the subordinate troops into combat. Each historical battle can have more than one scenario, which can affect which character will appear in the battle, how many troops, army composition, weather, battle event, and even the faction involved. For example, the Battle of Hastings will feature a scenario based on the Norman poem "Carmen de Hastingae Proelio", which exaggerates that the Saxon army outnumbered the Norman army 10 to 1. Compared to another scenario based on the Saxon chronicle that recounted the Saxon army as the underdog in the battle.
In the full release, the game will feature 3 pre-set campaigns featuring:
Accordingly, the game will feature historical troops of the factions involved, such as Norman Conroi, Huscarl, Ottoman Janissary, Sea People Raider, Egyptian Chariot, and many more. Each leader and troop will have different strengths, weaknesses, sets of equipment, skills, and traits.
The game is an open-source serious (educational) game project: The source code of the game is available at the source code link.
The current stage of the game is still far from the full release version of at least 1 more year of development. All feedback and suggestions are appreciated and will help improve the game further.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
A stable version of the game with simple AI for battle units. The demo includes a demo map with 4 scenarios to test the game's battle mechanic and an...
A somewhat stable version of the revisit unit combat system and unit editor. Things not working yet in this release: - Custom map - Sub-unit editor ...
The basic idea in creating this game is to bring realistic gaming to a new level. Game goal is to carefully recreate the events of August 2008, during...
Command military Special Ops Teams in gripping tactical combat against a Middle East-based terrorist network.
Spinning a new take on World War 2, Soldiers: Heroes of World War II pulls you out of the field and into the commander's head. Your group isn't as large...
It is the 41st Millennium in Sub-Sector Aurelia, a cluster of worlds on the edge of the Galaxy, and a battle of epic proportions is about to begin. Ancient...
Field of arms Tactics is a turn based strategy game with a unique board game aesthetic, set in the 18th century, recreating battles that occurred during...
Scourge of War: Waterloo follows in the footsteps of its American Civil War predecessors and takes the action to one of the most famous battles in history...