Victor Van Helsing is a retro sprite-based FPS in the vein of Build Engine shooters. Join your friends stop the resurrection of Count Dracula, whatever the cost.
Hello community, it’s been a while. I wanted to make a little post to say that I’m continuing work on this game. Design wise I was going for a Doom meets Quake sort of feel but I think the Duke Nukem and Build engine look will be more productive for me. I’ve tried some experimental stuff these past few years but it had only bogged me down. The setting will remain the same but characters and the year the game will be changed to allow for more modern weapons like full auto weapons. Thanks for being patient and here is to hoping for further developments.
IndieGameTheory
After toying more with the Build Engine games, I realize there is something to be desired when comparing the pacing with iDTech titles...
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