Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

mittsommerschnee says

9/10 - Agree Disagree

Vector Thrust; The so called "fan-made spiritual successor" to the Ace Combat and Airforce Delta series. I've been keeping an eye on this 3D cel-shaded arcade-action flight shooter since it first appeared on web back in 2011 and I've playing the game since the early alpha was released on Desura back in 2012.

I must say it's really challenging for a game, the A.I. is brutal, sly and can be totally unpredictable at times which is what I need in a game these days. But don't let that put you off. If the player can do something it's highly likely and most probable that the fiendishly smart A.I. can do it too. The game mechanic's are what I would consider "Sim-Lite" in certain areas, like the very extensive electronic warfare mechanic's and can be very arcade-ish at times much like in Ace Combat.

The game features a large and still expanding collection of high quality modelled aircraft, surface craft and weaponry. And what I've played so far of the pre-Early Access build, which is due to be released some time on Steam's Early Access platform and I must say I'm really liking many of the improvements done to the game so far.