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Model Issues & Improvements (Games : Vector Thrust : Forum : The Round Table : Model Issues & Improvements) Locked
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Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 22 2015 Anchor

List planes with animation problems or modelling inaccuracy problems here

Reversed rudder animation
XST
P.125
all F-35 variants

F-117 family

Wrong engine/afterburner position
Surprise Fighter B
F-104VTOL (afterburner flames too far from exhaust nozzle)

Elevator/Aileron/Canard animation
S-32 (rudder animation tied to elevator)
YF-16CCV (only half the right elevator moves)

Su-33's canards - can confirm, the canard should move when pitching so it should be tied to elevator movement. Doesn't seem to be affected by roll movement however (according to LOMAC that is)

Lack of engine position/glow/afterburner
F-35D, F-35M, F-35E, F-35U, F-35X, F-104S ASA (engine glow)
Currently F-104G-HA's extra engines are for decorations. (no engine positions) Also 2 extra engines doesn't reflect any performance difference compared to other conventional Starfighter variant yet.

Misplaced drag trail:
F-35C

Speed-related animation
F-15s - I thought the engine intake should fully open at high speed instead? (need another speed state?)

Wrong hardpoint placement:
S 210B (special weapon hardpoints are outside the wings)

Plane-specific issue:
Normal F-22 variants: Wing slats are always deployed
X-16S: Taileron spikey things floats when moves

Edited by: Nergal01

Raptor_101
Raptor_101 Jet Junkie
Jan 22 2015 Anchor

The F-15 intakes are accurate as they are. At supersonic speeds, the inlet ramps lower to prevent excess airflow from entering the intake and causing a stall.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 22 2015 Anchor

Oh well, never noticed that ever since the last time I fly an Eagle whether it's in ACAH or LOMAC or VT.

TIL, I suppose.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 23 2015 Anchor

Raptor_101 wrote: The F-15 intakes are accurate as they are. At supersonic speeds, the inlet ramps lower to prevent excess airflow from entering the intake and causing a stall.


The issue is the same as with the sweep wing aircraft, though. There needs to be varying degrees and there's really just 'on' and 'off'

And obviously, we're lacking the YF-14, F-14A, and F-14A+ deployable trim-vanes.

--

Swing-Wing Crazy

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 23 2015 Anchor

There needs to be varying degrees and there's really just 'on' and 'off'

According to the bottom part of the .ini looks like we can make as many speed states as we want though.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

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